Final X360 fix (i think)

This commit is contained in:
2026-08-07 07:22:48 -07:00
parent 96cf2dfaed
commit 72dac50e57
3 changed files with 0 additions and 9 deletions
@@ -170,8 +170,6 @@ bool CPlatformNetworkManagerStub::Initialise(CGameNetworkManager *pGameNetworkMa
m_bLeaveGameOnTick = false;
m_bHostChanged = false;
app.DebugPrintf("Using offline LAN network backend\n");
m_bSearchResultsReady = false;
m_bSearchPending = false;
@@ -487,8 +485,6 @@ void CPlatformNetworkManagerStub::SetGamePlayState()
{
WinsockNetLayer::UpdateAdvertiseJoinable(true);
}
app.DebugPrintf("Offline LAN: entered GAME_PLAY state\n");
}
void CPlatformNetworkManagerStub::UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving /*= NULL*/)