forked from cafeberry/cafeberry
chore: cleanup function names & update gdraw resolution
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@@ -95,6 +95,14 @@ void ConsoleUIController::render()
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#endif
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}
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//str1k3r - update gdraw resolution
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void ConsoleUIController::updateResolution(S32 w, S32 h)
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{
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#ifdef _ENABLEIGGY
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gdraw_D3D11_SetRendertargetSize(w, h);
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#endif
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}
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void ConsoleUIController::beginIggyCustomDraw4J(IggyCustomDrawCallbackRegion *region, CustomDrawData *customDrawRegion)
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{
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PIXBeginNamedEvent(0,"Starting Iggy custom draw\n");
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