forked from cafeberry/cafeberry
chore: cleanup function names & update gdraw resolution
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@@ -538,7 +538,7 @@ void DLCTexturePack::loadUI()
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#else
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if(m_archiveFile && m_archiveFile->hasFile(L"skin.swf"))
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{
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ui.ReloadSkin();
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ui.ReloadSkins();
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bUILoaded = true;
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}
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#endif
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@@ -550,7 +550,7 @@ void DLCTexturePack::loadUI()
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AbstractTexturePack::loadUI();
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#ifndef _XBOX
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if(hasAudio()==false && !ui.IsReloadingSkin())
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if(hasAudio()==false && !ui.IsReloadingSkins())
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{
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#if (defined _DURANGO || _WINDOWS64)
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StorageManager.UnmountInstalledDLC(L"TPACK");
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