forked from pieeebot/cafeberry
fix: ps3 compiling & only uncap fps on windows
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@@ -116,7 +116,11 @@ void Options::init()
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bobView = true;
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anaglyph3d = false;
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advancedOpengl = false;
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#ifdef _WINDOWS64
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framerateLimit = 0;
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#else
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framerateLimit = 2;
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#endif
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fancyGraphics = true;
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ambientOcclusion = true;
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renderClouds = true;
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