Merge kbm-ig into kbm
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3521b06611
1371 files changed
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@@ -130,15 +130,18 @@ F64 UIScene::getSafeZoneHalfHeight()
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float safeHeight = 0.0f;
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#ifndef __PSVITA__
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if( !RenderManager.IsHiDef() && RenderManager.IsWidescreen() )
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if (!(height >= 544.0f && height < 720.0f))
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{
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// 90% safezone
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safeHeight = height * (0.15f / 2);
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}
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else
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{
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// 90% safezone
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safeHeight = height * (0.1f / 2);
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if( !RenderManager.IsHiDef() && RenderManager.IsWidescreen() )
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{
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// 90% safezone
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safeHeight = height * (0.15f / 2);
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}
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else
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{
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// 90% safezone
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safeHeight = height * (0.1f / 2);
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}
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}
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#endif
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return safeHeight;
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@@ -150,15 +153,18 @@ F64 UIScene::getSafeZoneHalfWidth()
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float safeWidth = 0.0f;
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#ifndef __PSVITA__
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if( !RenderManager.IsHiDef() && RenderManager.IsWidescreen() )
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if (!(width >= 960.0f && width < 1280.0f))
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{
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// 85% safezone
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safeWidth = width * (0.15f / 2);
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}
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else
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{
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// 90% safezone
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safeWidth = width * (0.1f / 2);
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if( !RenderManager.IsHiDef() && RenderManager.IsWidescreen() )
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{
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// 85% safezone
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safeWidth = width * (0.15f / 2);
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}
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else
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{
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// 90% safezone
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safeWidth = width * (0.1f / 2);
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}
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}
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#endif
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return safeWidth;
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@@ -283,7 +289,7 @@ bool UIScene::mapElementsAndNames()
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extern CRITICAL_SECTION s_loadSkinCS;
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void UIScene::loadMovie()
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{
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EnterCriticalSection(&UIController::ms_reloadSkinCS); // MGH - added to prevent crash loading Iggy movies while the skins were being reloaded
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EnterCriticalSection(&UIController::ms_reloadSkinsCS); // MGH - added to prevent crash loading Iggy movies while the skins were being reloaded
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wstring moviePath = getMoviePath();
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#ifdef __PS3__
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@@ -314,7 +320,7 @@ void UIScene::loadMovie()
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else if(ui.getScreenWidth() >= 960)
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{
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moviePath.append(L"Vita.swf");
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m_loadedResolution = eSceneResolution_Vita;
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m_loadedResolution = eSceneResolution_544;
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}
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else
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{
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@@ -345,11 +351,36 @@ void UIScene::loadMovie()
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if(!app.hasArchiveFile(moviePath))
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{
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//str1k3r - if were on Windows64 we have more fallbacks dont just report a FatalLoadError, try those other swfs before reporting a FatalLoadError
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#ifndef _WINDOWS64
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app.DebugPrintf("ERROR: Could not find any iggy movie for %ls!\n", moviePath.c_str());
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#ifndef _CONTENT_PACKAGE
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__debugbreak();
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#endif
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app.FatalLoadError();
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#else
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app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on Vita\n", moviePath.c_str());
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moviePath = getMoviePath();
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moviePath.append(L"Vita.swf");
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m_loadedResolution = eSceneResolution_544;
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//str1k3r - while 480 & Vita share basically all the same skins its just a extra fallback :D
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if(!app.hasArchiveFile(moviePath))
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{
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app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on 480\n", moviePath.c_str());
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moviePath = getMoviePath();
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moviePath.append(L"480.swf");
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m_loadedResolution = eSceneResolution_480;
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if(!app.hasArchiveFile(moviePath))
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{
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app.FatalLoadError();
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}
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}
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#endif
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}
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}
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@@ -408,7 +439,7 @@ void UIScene::loadMovie()
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app.DebugPrintf(app.USER_SR, "%ls - Total: %d, Expected: %d, Diff: %d\n", moviePath.c_str(), totalStatic + totalDynamic, afterTick - beforeLoad, (afterTick - beforeLoad) - (totalStatic + totalDynamic));
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#endif
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LeaveCriticalSection(&UIController::ms_reloadSkinCS);
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LeaveCriticalSection(&UIController::ms_reloadSkinsCS);
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}
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@@ -928,7 +959,7 @@ void UIScene::handleGainFocus(bool navBack)
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void UIScene::updateTooltips()
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{
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if(!ui.IsReloadingSkin())
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if(!ui.IsReloadingSkins())
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ui.SetTooltips(m_iPad, -1);
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}
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