wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks

crashes at a stack overflow, cant be assed to fix it atm
This commit is contained in:
pieeebot committed 2026-07-14 19:52:30 +03:00
1 parent 976f55c46d
commit 2dfad97503
41 files changed
+574 -308

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@@ -21,9 +21,9 @@ public:
{
if (id==diode_on_Id)
{
return TileRef_SPU(notGate_on_Id)->getTexture(face);
return TileRef_SPU(redstoneTorch_on_Id)->getTexture(face);
}
return TileRef_SPU(notGate_off_Id)->getTexture(face);
return TileRef_SPU(redstoneTorch_off_Id)->getTexture(face);
}
if (face == Facing::UP)
{