forked from cafeberry/4JLibs
fix: pad 0 signed in when keyboard focused (KBM without gamepad)
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@@ -344,6 +344,11 @@ bool C_4JInput::IsMouseCaptured() const
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return InternalKeyboard.IsMouseCaptured();
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}
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bool C_4JInput::IsWindowFocused() const
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{
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return InternalKeyboard.IsWindowFocused();
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}
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void C_4JInput::SetMousePos(int x, int y)
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{
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InternalKeyboard.SetMousePos(x, y);
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