Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -4,6 +4,6 @@
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class ShoreLayer : public Layer
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{
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public:
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ShoreLayer(__int64 seed, shared_ptr<Layer> parent);
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ShoreLayer(int64_t seed, shared_ptr<Layer> parent);
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virtual intArray getArea(int xo, int yo, int w, int h);
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};
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