Port over RCE Patches from LCEMP (#1023)
* LCEMP RCE Fixes WIP Based on https://github.com/LCEMP/LCEMP/commit/d017bfc30a68888bf5c79b23cf5c4f607cf828bf * Update to LCEMP's ByteArrayIO version Fixes compilation since ours was missing some revisions from LCEMP * Add additional safety checks missed in first pass * Remove duplicate recipe count check
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@@ -40,7 +40,7 @@ void GameCommandPacket::read(DataInputStream *dis)
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command = static_cast<EGameCommand>(dis->readInt());
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length = dis->readShort();
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if (length > 0 && length < Short::MAX_VALUE)
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if (length > 0 && length <= Short::MAX_VALUE)
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{
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if(data.data != nullptr)
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{
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