feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -32,7 +32,7 @@ bool ThinFenceTile::isCubeShaped()
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int ThinFenceTile::getRenderShape()
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{
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return Tile::SHAPE_IRON_FENCE;
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return material == Material::glass ? Tile::SHAPE_THIN_PANE : Tile::SHAPE_IRON_FENCE;
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}
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bool ThinFenceTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)
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@@ -134,7 +134,7 @@ Icon *ThinFenceTile::getEdgeTexture()
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bool ThinFenceTile::attachsTo(int tile)
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{
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return Tile::solid[tile] || tile == id || tile == Tile::glass_Id;
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return Tile::solid[tile] || tile == id || tile == Tile::glass_Id || tile == Tile::stained_glass_Id || tile == Tile::stained_glass_pane_Id;
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}
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bool ThinFenceTile::isSilkTouchable()
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