feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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#pragma once
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class SharedMonsterAttributes
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{
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public:
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static Attribute *MAX_HEALTH;
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static Attribute *FOLLOW_RANGE;
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static Attribute *KNOCKBACK_RESISTANCE;
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static Attribute *MOVEMENT_SPEED;
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static Attribute *ATTACK_DAMAGE;
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static ListTag<CompoundTag> *saveAttributes(BaseAttributeMap *attributes);
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private:
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static CompoundTag *saveAttribute(AttributeInstance *instance);
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static CompoundTag *saveAttributeModifier(AttributeModifier *modifier);
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public:
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static void loadAttributes(BaseAttributeMap *attributes, ListTag<CompoundTag> *list);
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private:
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static void loadAttribute(AttributeInstance *instance, CompoundTag *tag);
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public:
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static AttributeModifier *loadAttributeModifier(CompoundTag *tag);
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};
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