feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -19,7 +19,7 @@ private:
|
||||
unsigned char *CachedTiles;
|
||||
|
||||
public:
|
||||
Region(Level *level, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
Region(Level *level, int x1, int y1, int z1, int x2, int y2, int z2, int r);
|
||||
virtual ~Region();
|
||||
bool isAllEmpty();
|
||||
int getTile(int x, int y, int z);
|
||||
@@ -43,6 +43,7 @@ public:
|
||||
int getBrightness(LightLayer::variety layer, int x, int y, int z);
|
||||
|
||||
int getMaxBuildHeight();
|
||||
int getDirectSignal(int x, int y, int z, int dir);
|
||||
|
||||
LevelChunk* getLevelChunk(int x, int y, int z);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user