feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#include "BaseEntityTile.h"
|
||||
|
||||
class Player;
|
||||
|
||||
class NoteBlockTile : public BaseEntityTile
|
||||
{
|
||||
public:
|
||||
NoteBlockTile(int id);
|
||||
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
|
||||
virtual bool TestUse();
|
||||
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
|
||||
virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player);
|
||||
virtual shared_ptr<TileEntity> newTileEntity(Level *level);
|
||||
virtual bool triggerEvent(Level *level, int x, int y, int z, int i, int note);
|
||||
};
|
||||
Reference in New Issue
Block a user