feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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#pragma once
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using namespace std;
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#include "Entity.h"
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class Level;
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class MultiEntityMob;
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class MultiEntityMobPart : public Entity
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_MULTIENTITY_MOB_PART; };
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public:
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weak_ptr<MultiEntityMob> parentMob;
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const wstring id;
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MultiEntityMobPart(shared_ptr<MultiEntityMob> parentMob, const wstring &id, float w, float h);
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protected:
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virtual void defineSynchedData();
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virtual void readAdditionalSaveData(CompoundTag *tag);
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virtual void addAdditonalSaveData(CompoundTag *tag);
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public:
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virtual bool isPickable();
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virtual bool hurt(DamageSource *source, float damage);
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virtual bool is(shared_ptr<Entity> other);
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};
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