feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -9,13 +9,13 @@
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#include "MoveThroughVillageGoal.h"
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#include "Path.h"
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MoveThroughVillageGoal::MoveThroughVillageGoal(PathfinderMob *mob, float speed, bool onlyAtNight)
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MoveThroughVillageGoal::MoveThroughVillageGoal(PathfinderMob *mob, double speedModifier, bool onlyAtNight)
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{
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path = NULL;
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doorInfo = weak_ptr<DoorInfo>();
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this->mob = mob;
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this->speed = speed;
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this->speedModifier = speedModifier;
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this->onlyAtNight = onlyAtNight;
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setRequiredControlFlags(Control::MoveControlFlag);
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}
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@@ -67,7 +67,7 @@ bool MoveThroughVillageGoal::canContinueToUse()
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void MoveThroughVillageGoal::start()
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{
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mob->getNavigation()->moveTo(path, speed);
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mob->getNavigation()->moveTo(path, speedModifier);
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path = NULL;
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}
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