feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -11,6 +11,9 @@ private:
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int duration;
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// sent as byte
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int amplifier;
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bool splash;
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bool ambient;
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bool noCounter;
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void _init(int id, int duration, int amplifier);
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@@ -18,19 +21,25 @@ public:
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MobEffectInstance(int id);
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MobEffectInstance(int id, int duration);
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MobEffectInstance(int id, int duration, int amplifier);
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MobEffectInstance(int id, int duration, int amplifier, bool ambient);
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MobEffectInstance(MobEffectInstance *copy);
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void update(MobEffectInstance *takeOver);
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int getId();
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int getDuration();
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int getAmplifier();
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bool tick(shared_ptr<Mob> target);
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bool isSplash();
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void setSplash(bool splash);
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bool isAmbient();
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bool tick(shared_ptr<LivingEntity> target);
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private:
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int tickDownDuration();
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public:
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void applyEffect(shared_ptr<Mob> mob);
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void applyEffect(shared_ptr<LivingEntity> mob);
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int getDescriptionId();
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int getPostfixDescriptionId(); // 4J Added
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int hashCode();
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@@ -39,4 +48,9 @@ public:
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// Was bool equals(Object obj)
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bool equals(MobEffectInstance *obj);
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CompoundTag *save(CompoundTag *tag);
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static MobEffectInstance *load(CompoundTag *tag);
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void setNoCounter(bool noCounter);
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bool isNoCounter();
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};
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