feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -4,6 +4,8 @@ class LevelType;
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class Abilities;
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class LevelData;
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#define _ADVENTURE_MODE_ENABLED
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// 4J Stu - Was Java enum class
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class GameType
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{
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@@ -25,7 +27,7 @@ public:
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int getId();
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wstring getName();
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void updatePlayerAbilities(Abilities *abilities);
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bool isReadOnly();
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bool isAdventureRestricted();
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bool isCreative();
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bool isSurvival();
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static GameType *byId(int id);
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@@ -43,6 +45,7 @@ private:
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LevelType *levelType;
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bool allowCommands;
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bool startingBonusItems; // 4J - brought forward from 1.3.2
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wstring levelTypeOptions;
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int m_xzSize; // 4J Added
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int m_hellScale;
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@@ -53,6 +56,7 @@ public:
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LevelSettings(LevelData *levelData);
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LevelSettings *enableStartingBonusItems(); // 4J - brought forward from 1.3.2
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LevelSettings *enableSinglePlayerCommands();
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LevelSettings *setLevelTypeOptions(const wstring &options);
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bool hasStartingBonusItems(); // 4J - brought forward from 1.3.2
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__int64 getSeed();
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GameType *getGameType();
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@@ -64,4 +68,5 @@ public:
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int getXZSize(); // 4J Added
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int getHellScale(); // 4J Added
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static GameType *validateGameType(int gameType);
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wstring getLevelTypeOptions();
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};
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