feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
|
||||
class GameRules
|
||||
{
|
||||
private:
|
||||
class GameRule
|
||||
{
|
||||
private:
|
||||
wstring value;
|
||||
bool booleanValue;
|
||||
int intValue;
|
||||
double doubleValue;
|
||||
|
||||
public:
|
||||
GameRule(const wstring &startValue);
|
||||
|
||||
void set(const wstring &newValue);
|
||||
wstring get();
|
||||
bool getBoolean();
|
||||
int getInt();
|
||||
double getDouble();
|
||||
};
|
||||
|
||||
public:
|
||||
// 4J: Originally strings
|
||||
// default rules
|
||||
static const int RULE_DOFIRETICK;
|
||||
static const int RULE_MOBGRIEFING;
|
||||
static const int RULE_KEEPINVENTORY;
|
||||
static const int RULE_DOMOBSPAWNING;
|
||||
static const int RULE_DOMOBLOOT;
|
||||
static const int RULE_DOTILEDROPS;
|
||||
static const int RULE_COMMANDBLOCKOUTPUT;
|
||||
static const int RULE_NATURAL_REGENERATION;
|
||||
static const int RULE_DAYLIGHT;
|
||||
|
||||
private:
|
||||
unordered_map<wstring, GameRule *> rules;
|
||||
|
||||
public:
|
||||
GameRules();
|
||||
~GameRules();
|
||||
|
||||
bool getBoolean(const int rule);
|
||||
|
||||
// 4J: Removed unused functions
|
||||
/*void set(const wstring &ruleName, const wstring &newValue);
|
||||
void registerRule(const wstring &name, const wstring &startValue);
|
||||
wstring get(const wstring &ruleName);
|
||||
int getInt(const wstring &ruleName);
|
||||
double getDouble(const wstring &ruleName);
|
||||
CompoundTag *createTag();
|
||||
void loadFromTag(CompoundTag *tag);
|
||||
vector<wstring> *getRuleNames();
|
||||
bool contains(const wstring &rule);*/
|
||||
};
|
||||
Reference in New Issue
Block a user