feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -49,14 +49,14 @@ private:
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* @return
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*/
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public:
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static int getDamageProtection(shared_ptr<Inventory> inventory, DamageSource *source);
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static int getDamageProtection(ItemInstanceArray armor, DamageSource *source);
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private:
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class GetDamageBonusIteration : public EnchantmentIterationMethod
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{
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public:
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int sum;
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shared_ptr<Mob> target;
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float sum;
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shared_ptr<LivingEntity> target;
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virtual void doEnchantment(Enchantment *enchantment, int level);
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};
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@@ -70,18 +70,18 @@ private:
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* @return
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*/
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public:
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static int getDamageBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target);
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static int getKnockbackBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target);
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static int getFireAspect(shared_ptr<Mob> source);
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static int getOxygenBonus(shared_ptr<Inventory> inventory);
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static int getDiggingBonus(shared_ptr<Inventory> inventory);
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static int getDigDurability(shared_ptr<Inventory> inventory);
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static bool hasSilkTouch(shared_ptr<Inventory> inventory);
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static int getDiggingLootBonus(shared_ptr<Inventory> inventory);
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static int getKillingLootBonus(shared_ptr<Inventory> inventory);
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static bool hasWaterWorkerBonus(shared_ptr<Inventory> inventory);
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static int getArmorThorns(shared_ptr<Mob> source);
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static shared_ptr<ItemInstance> getRandomItemWith(Enchantment *enchantment, shared_ptr<Mob> source);
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static float getDamageBonus(shared_ptr<LivingEntity> source, shared_ptr<LivingEntity> target);
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static int getKnockbackBonus(shared_ptr<LivingEntity> source, shared_ptr<LivingEntity> target);
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static int getFireAspect(shared_ptr<LivingEntity> source);
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static int getOxygenBonus(shared_ptr<LivingEntity> source);
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static int getDiggingBonus(shared_ptr<LivingEntity> source);
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static int getDigDurability(shared_ptr<LivingEntity> source);
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static bool hasSilkTouch(shared_ptr<LivingEntity> source);
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static int getDiggingLootBonus(shared_ptr<LivingEntity> source);
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static int getKillingLootBonus(shared_ptr<LivingEntity> source);
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static bool hasWaterWorkerBonus(shared_ptr<LivingEntity> source);
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static int getArmorThorns(shared_ptr<LivingEntity> source);
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static shared_ptr<ItemInstance> getRandomItemWith(Enchantment *enchantment, shared_ptr<LivingEntity> source);
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/**
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*
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