feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -74,11 +74,11 @@ public:
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virtual int getMinCost(int level);
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virtual int getMaxCost(int level);
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virtual int getDamageProtection(int level, DamageSource *source);
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virtual int getDamageBonus(int level, shared_ptr<Mob> target);
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virtual float getDamageBonus(int level, shared_ptr<LivingEntity> target);
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virtual bool isCompatibleWith(Enchantment *other) const;
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virtual Enchantment *setDescriptionId(int id);
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virtual int getDescriptionId();
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virtual wstring getFullname(int level,wstring &unformatted); // 4J Stu added unformatted
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virtual HtmlString getFullname(int level);
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virtual bool canEnchant(shared_ptr<ItemInstance> item);
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private:
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