feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -43,7 +43,9 @@ public:
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virtual unsigned int getDescriptionId(shared_ptr<ItemInstance> itemInstance);
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virtual unsigned int getUseDescriptionId(shared_ptr<ItemInstance> itemInstance);
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virtual bool useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
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virtual bool interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Mob> mob);
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static bool growCrop(shared_ptr<ItemInstance> itemInstance, Level *level, int x, int y, int z, bool bTestUseOnOnly);
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static void addGrowthParticles(Level *level, int x, int y, int z, int count);
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virtual bool interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, shared_ptr<LivingEntity> mob);
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//@Override
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void registerIcons(IconRegister *iconRegister);
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