feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -15,6 +15,7 @@ BreakDoorGoal::BreakDoorGoal(Mob *mob) : DoorInteractGoal(mob)
|
||||
bool BreakDoorGoal::canUse()
|
||||
{
|
||||
if (!DoorInteractGoal::canUse()) return false;
|
||||
if (!mob->level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING)) return false;
|
||||
return !doorTile->isOpen(mob->level, doorX, doorY, doorZ);
|
||||
}
|
||||
|
||||
@@ -57,7 +58,7 @@ void BreakDoorGoal::tick()
|
||||
{
|
||||
if (mob->level->difficulty == Difficulty::HARD)
|
||||
{
|
||||
mob->level->setTile(doorX, doorY, doorZ, 0);
|
||||
mob->level->removeTile(doorX, doorY, doorZ);
|
||||
mob->level->levelEvent(LevelEvent::SOUND_ZOMBIE_DOOR_CRASH, doorX, doorY, doorZ, 0);
|
||||
mob->level->levelEvent(LevelEvent::PARTICLES_DESTROY_BLOCK, doorX, doorY, doorZ, doorTile->id);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user