feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -8,6 +8,7 @@ class PaintingRenderer : public EntityRenderer
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{
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private:
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Random *random;
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static ResourceLocation PAINTING_LOCATION;
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public:
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PaintingRenderer(); // 4J -added
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@@ -16,4 +17,5 @@ public:
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private:
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void renderPainting(shared_ptr<Painting> painting, int w, int h, int uo, int vo);
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void setBrightness(shared_ptr<Painting> painting, float ss, float ya);
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virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
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};
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