feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -19,6 +19,8 @@ public:
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ItemRenderer();
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virtual ~ItemRenderer();
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virtual void render(shared_ptr<Entity> _itemEntity, double x, double y, double z, float rot, float a);
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virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
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virtual ResourceLocation *getTextureLocation(int iconType);
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private:
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virtual void renderItemBillboard(shared_ptr<ItemEntity> entity, Icon *icon, int count, float a, float red, float green, float blue);
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