feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -11,9 +11,14 @@ class SparseDataStorage;
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#include "..\Minecraft.World\SmoothFloat.h"
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#include "..\Minecraft.World\C4JThread.h"
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#include "ResourceLocation.h"
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class GameRenderer
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{
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private:
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static ResourceLocation RAIN_LOCATION;
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static ResourceLocation SNOW_LOCATION;
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public:
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static bool anaglyph3d;
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static int anaglyphPass;
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@@ -64,6 +69,9 @@ private:
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float oFov[4];
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float tFov[4];
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float darkenWorldAmount;
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float darkenWorldAmountO;
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bool isInClouds;
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float m_fov;
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@@ -116,6 +124,7 @@ public:
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private:
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Random *random;
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int rainSoundTime;
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void prepareAndRenderClouds(LevelRenderer *levelRenderer, float a);
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void tickRain();
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private:
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// 4J - brought forward from 1.8.2
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