feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -1,7 +1,8 @@
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#pragma once
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#include "UIScene.h"
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#include "..\Leaderboards\LeaderboardManager.h"
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// #include "..\Leaderboards\LeaderboardManager.h"
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#include "..\Leaderboards\LeaderboardInterface.h"
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class UIScene_LeaderboardsMenu : public UIScene, public LeaderboardReadListener
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{
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@@ -72,6 +73,8 @@ private:
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bool m_bPopulatedOnce;
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bool m_bReady;
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LeaderboardInterface m_interface;
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UIControl_LeaderboardList m_listEntries;
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UIControl_Label m_labelFilter, m_labelLeaderboard, m_labelEntries, m_labelInfo;
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UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
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@@ -105,7 +108,8 @@ protected:
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virtual wstring getMoviePath();
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public:
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void handleReload();
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virtual void tick();
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virtual void handleReload();
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// INPUT
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virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
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