Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
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ModMaker101 authored and GitHub committed 2026-03-08 09:56:03 +07:00
1 parent 1be5faaea7
commit a9be52c41a
1373 files changed
+19903 -19449

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@@ -17,9 +17,9 @@ RunAroundLikeCrazyGoal::RunAroundLikeCrazyGoal(EntityHorse *mob, double speedMod
bool RunAroundLikeCrazyGoal::canUse()
{
if (horse->isTamed() || horse->rider.lock() == NULL) return false;
if (horse->isTamed() || horse->rider.lock() == nullptr) return false;
Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(horse->shared_from_this()), 5, 4);
if (pos == NULL) return false;
if (pos == nullptr) return false;
posX = pos->x;
posY = pos->y;
posZ = pos->z;
@@ -33,7 +33,7 @@ void RunAroundLikeCrazyGoal::start()
bool RunAroundLikeCrazyGoal::canContinueToUse()
{
return !horse->getNavigation()->isDone() && horse->rider.lock() != NULL;
return !horse->getNavigation()->isDone() && horse->rider.lock() != nullptr;
}
void RunAroundLikeCrazyGoal::tick()