Fix tamed horses despawning when player moves away (#1057)

Co-authored-by: MCbabel <MCbabel@users.noreply.github.com>
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MarlianandMCbabel authored and GitHub committed 2026-03-09 22:06:38 -05:00
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commit 91ae76f132
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@@ -192,6 +192,7 @@ private:
public:
virtual void containerChanged();
virtual bool canSpawn();
virtual bool removeWhenFarAway() override;
protected:
virtual shared_ptr<EntityHorse> getClosestMommy(shared_ptr<Entity> baby, double searchRadius);