fix: Implement missing critical hit sound (#1141)

* Fix

* Crit Sound Now Plays On Death

* Revert BuildVer.h

---------

Co-authored-by: Loki <lokio.casebstv@gmail.com>
This commit is contained in:
Tyler ReeseandLoki authored and GitHub committed 2026-04-12 23:24:29 -05:00
1 parent 2d41711055
commit 78afb091a4
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@@ -47,8 +47,11 @@ private:
bool _scalesWithDifficulty;
bool _isMagic;
bool _isExplosion;
bool _isCritical;
public:
bool isCritical();
DamageSource *setIsCritical();
bool isProjectile();
DamageSource *setProjectile();
bool isExplosion();