shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -58,17 +58,17 @@ protected:
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virtual int getDeathLoot();
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public:
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virtual bool doHurtTarget(shared_ptr<Entity> target);
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virtual bool doHurtTarget(std::shared_ptr<Entity> target);
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virtual bool hurt(DamageSource *source, int dmg);
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protected:
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virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
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public:
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virtual bool interact(shared_ptr<Player> player);
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virtual shared_ptr<AgableMob> getBreedOffspring(shared_ptr<AgableMob> target);
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virtual bool isFood(shared_ptr<ItemInstance> itemInstance);
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virtual bool canMate(shared_ptr<Animal> animal);
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virtual bool interact(std::shared_ptr<Player> player);
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virtual std::shared_ptr<AgableMob> getBreedOffspring(std::shared_ptr<AgableMob> target);
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virtual bool isFood(std::shared_ptr<ItemInstance> itemInstance);
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virtual bool canMate(std::shared_ptr<Animal> animal);
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virtual int getCatType();
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virtual void setCatType(int type);
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virtual bool canSpawn();
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