shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -42,7 +42,7 @@ public:
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private:
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virtual Vec3 *getFlow(LevelSource *level, int x, int y, int z);
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public:
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virtual void handleEntityInside(Level *level, int x, int y, int z, shared_ptr<Entity> e, Vec3 *current);
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virtual void handleEntityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> e, Vec3 *current);
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virtual int getTickDelay();
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virtual int getLightColor(LevelSource *level, int x, int y, int z, int tileId=-1); // 4J - brought forward from 1.8.2
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virtual float getBrightness(LevelSource *level, int x, int y, int z);
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