shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -30,10 +30,10 @@ public:
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virtual bool mayPlace(Level *level, int x, int y, int z);
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virtual void neighborChanged(Level *level, int x, int y, int z, int type);
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virtual bool canSurvive(Level *level, int x, int y, int z);
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virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
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virtual void entityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity);
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//@Override
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void registerIcons(IconRegister *iconRegister);
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// 4J Added so we can check before we try to add a tile to the tick list if it's actually going to do seomthing
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virtual bool shouldTileTick(Level *level, int x,int y,int z);
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};
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