shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -6,7 +6,7 @@ class TeleportCommand : public Command
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{
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public:
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virtual EGameCommand getId();
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virtual void execute(shared_ptr<CommandSender> source, byteArray commandData);
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virtual void execute(std::shared_ptr<CommandSender> source, byteArray commandData);
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static shared_ptr<GameCommandPacket> preparePacket(PlayerUID subject, PlayerUID destination);
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static std::shared_ptr<GameCommandPacket> preparePacket(PlayerUID subject, PlayerUID destination);
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};
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