Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)
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@@ -126,6 +126,7 @@ typedef XUID GameSessionUID;
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#include "TilePos.h"
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#include "ChunkPos.h"
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#include "compression.h"
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#include "Debug.h"
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#include "PerformanceTimer.h"
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