Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)
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This commit is contained in:
ModMaker101
2026-04-26 12:23:52 -05:00
committed by GitHub
parent 3ab29ec26e
commit 585455cef0
73 changed files with 117 additions and 129 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ GameCommandPacket::GameCommandPacket(EGameCommand command, byteArray data)
{
app.DebugPrintf("Payload may not be larger than 32K\n");
#ifndef _CONTENT_PACKAGE
__debugbreak();
DEBUG_BREAK();
#endif
//throw new IllegalArgumentException("Payload may not be larger than 32k");
}