Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)
Nightly Server Release / build (Windows64) (push) Canceled after 0s
Nightly Server Release / release (push) Canceled after 0s
Nightly Server Release / Build and Push Docker Image (push) Canceled after 0s
Nightly Server Release / cleanup (push) Canceled after 0s
Nightly Release / build (Windows64) (push) Canceled after 0s
Nightly Release / release (push) Canceled after 0s
Nightly Release / cleanup (push) Canceled after 0s

This commit is contained in:
ModMaker101 authored and GitHub committed 2026-04-26 12:23:52 -05:00
1 parent 3ab29ec26e
commit 585455cef0
73 files changed
+117 -129

No files matched your search

@@ -211,8 +211,6 @@ VOID CPlatformNetworkManagerXbox::NotifyPlayerLeaving(
__in IQNetPlayer * pQNetPlayer
)
{
//__debugbreak();
app.DebugPrintf( "Player 0x%p \"%ls\" leaving.\n",
pQNetPlayer,
pQNetPlayer->GetGamertag() );