Fix player save data issue & multiple username implementations (#257)

* fix saving issue & multiple username implementations

* Update README.md

Updated the method for overriding in-game username from '-name' to 'username.txt'.

* remove unused include i forgot to get rid of while testing
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Slenderman authored and GitHub committed 2026-03-03 23:58:22 +07:00
1 parent 5c91c26086
commit 515f91cad8
7 files changed
+20 -50

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@@ -75,7 +75,7 @@ public:
// SYS
int GetPrimaryPad();
void SetPrimaryPad(int iPad);
char* GetGamertag(int iPad);
const char* GetGamertag(int iPad);
wstring GetDisplayName(int iPad);
bool IsFullVersion();
void SetSignInChangeCallback(void ( *Func)(LPVOID, bool, unsigned int),LPVOID lpParam);