Fix player save data issue & multiple username implementations (#257)
* fix saving issue & multiple username implementations * Update README.md Updated the method for overriding in-game username from '-name' to 'username.txt'. * remove unused include i forgot to get rid of while testing
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@@ -75,7 +75,7 @@ public:
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// SYS
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int GetPrimaryPad();
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void SetPrimaryPad(int iPad);
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char* GetGamertag(int iPad);
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const char* GetGamertag(int iPad);
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wstring GetDisplayName(int iPad);
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bool IsFullVersion();
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void SetSignInChangeCallback(void ( *Func)(LPVOID, bool, unsigned int),LPVOID lpParam);
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