Add CMake build system and source files for Minecraft Client
- Created Compile.md with detailed instructions for building the project using Visual Studio and CMake. - Added ClientSources.cmake to define the source files for the Minecraft Client. - Implemented CopyAssets.cmake to handle asset copying during the build process. - Introduced WorldSources.cmake to list the source files for Minecraft world functionalities.
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@@ -422,3 +422,5 @@ Minecraft.World/Debug/
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Minecraft.World/x64_Debug/
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Minecraft.World/Release/
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Minecraft.World/x64_Release/
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build/*
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