Add "Add Server" functionally to "Join Game" Menu + relocate servers.txt to servers.db. (#911)
* Add "Add Server" functionally to "Join Game" Menu + relocate servers.txt to servers.db * enchancement: add edit and delete server functionality, solves FriendSessionInfo corruption issues
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@@ -175,6 +175,18 @@ public:
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private:
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void CheckAndJoinGame(int gameIndex);
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#ifdef _WINDOWS64
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static const int ADD_SERVER_BUTTON_INDEX = 0;
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enum eAddServerPhase { eAddServer_Idle, eAddServer_IP, eAddServer_Port, eAddServer_Name };
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eAddServerPhase m_addServerPhase;
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wstring m_addServerIP;
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wstring m_addServerPort;
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void BeginAddServer();
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void AppendServerToFile(const wstring& ip, const wstring& port, const wstring& name);
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static int AddServerKeyboardCallback(LPVOID lpParam, bool bRes);
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#endif
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#if defined(__PS3__) || defined(__PSVITA__) || defined(__ORBIS__)
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static int MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result);
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static int PSN_SignInReturned(void *pParam,bool bContinue, int iPad);
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