Fix game exit

This commit is contained in:
rtm516 committed 2026-03-01 17:29:59 +00:00
1 parent e6e1b4ef38
commit 31e993d6ee
2 files changed
+4 -2

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@@ -334,7 +334,6 @@ void UIScene_MainMenu::handlePress(F64 controlId, F64 childId)
m_eAction=eAction_RunUnlockOrDLC;
signInReturnedFunc = &UIScene_MainMenu::UnlockFullGame_SignInReturned;
break;
#if defined _XBOX
case eControl_Exit:
if( ProfileManager.IsFullVersion() )
{
@@ -345,13 +344,14 @@ void UIScene_MainMenu::handlePress(F64 controlId, F64 childId)
}
else
{
#ifdef _XBOX
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
ui.NavigateToScene(primaryPad,eUIScene_TrialExitUpsell);
#endif
}
break;
#endif
#ifdef _DURANGO
case eControl_XboxHelp: