Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
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ModMaker101 authored and GitHub committed 2026-03-08 18:08:36 -05:00
1 parent 88798b501d
commit 28614b922f
1373 files changed
+20086 -19527

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@@ -27,7 +27,7 @@ class Mob : public LivingEntity
public:
// 4J-PB - added to replace (e instanceof Type), avoiding dynamic casts
eINSTANCEOF GetType() { return eTYPE_MOB;}
static Entity *create(Level *level) { return NULL; }
static Entity *create(Level *level) { return nullptr; }
public:
static const float MAX_WEARING_ARMOR_CHANCE;