Files
cafeberry/Minecraft.Client/Common/XUI/XUI_Scene_HorseInventory.h
T

51 lines
1.7 KiB
C++

#pragma once
#include "..\Media\xuiscene_horse.h"
#include "XUI_Scene_AbstractContainer.h"
#include "XUI_Ctrl_MinecraftHorse.h"
#include "XUI_CustomMessages.h"
#include "..\UI\IUIScene_HorseInventoryMenu.h"
class CXuiSceneHorseInventory : public CXuiSceneAbstractContainer, public IUIScene_HorseInventoryMenu
{
public:
XUI_IMPLEMENT_CLASS( CXuiSceneHorseInventory, L"CXuiSceneHorseInventory", XUI_CLASS_SCENE )
protected:
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit )
XUI_ON_XM_KEYDOWN( OnKeyDown )
XUI_ON_XM_DESTROY( OnDestroy )
XUI_ON_XM_TIMER( OnTimer )
XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(OnCustomMessage_Splitscreenplayer)
XUI_ON_XM_TRANSITION_START(OnTransitionStart)
XUI_END_MSG_MAP()
BEGIN_CONTROL_MAP()
MAP_CONTROL(IDC_Group, m_sceneGroup)
BEGIN_MAP_CHILD_CONTROLS( m_sceneGroup )
MAP_OVERRIDE(IDC_Inventory, m_inventoryControl)
MAP_OVERRIDE(IDC_UseRow, m_useRowControl)
MAP_OVERRIDE(IDC_Pointer, m_pointerControl)
MAP_CONTROL(IDC_InventoryText, m_InventoryText)
MAP_OVERRIDE(IDC_Chest, m_chestControl)
MAP_OVERRIDE(IDC_Saddle, m_saddleControl)
MAP_OVERRIDE(IDC_Armor, m_armorControl)
MAP_CONTROL(IDC_HorseText, m_HorseText)
END_MAP_CHILD_CONTROLS()
END_CONTROL_MAP()
HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
HRESULT OnDestroy();
virtual void InitDataAssociations(int iPad, AbstractContainerMenu *menu, int startIndex = 0);
private:
CXuiCtrlSlotList* m_chestControl;
CXuiCtrlSlotList* m_saddleControl;
CXuiCtrlSlotList* m_armorControl;
CXuiControl m_sceneGroup;
CXuiControl m_HorseText;
virtual CXuiControl* GetSectionControl( ESceneSection eSection );
virtual CXuiCtrlSlotList* GetSectionSlotList( ESceneSection eSection );
};