Files
cafeberry/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/ChestTile_SPU.h
T
2026-07-03 18:34:01 +01:00

10 lines
307 B
C++

#pragma once
#include "EntityTile_SPU.h"
class ChestTile_SPU : public EntityTile_SPU
{
public:
ChestTile_SPU(int id) : EntityTile_SPU(id) {}
virtual bool isSolidRender(bool isServerLevel = false) { return false; }
virtual int getRenderShape() { return Tile_SPU::SHAPE_ENTITYTILE_ANIMATED; }
};