Files
cafeberry/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Bush_SPU.h
T
2026-07-03 18:34:01 +01:00

13 lines
324 B
C++

#pragma once
#include "Tile_SPU.h"
class Bush_SPU : public Tile_SPU
{
public:
Bush_SPU(int id) : Tile_SPU(id) {}
virtual bool blocksLight() { return false; }
virtual bool isSolidRender(bool isServerLevel = false) { return false; }
virtual int getRenderShape() { return Tile_SPU::SHAPE_CROSS_TEXTURE; }
};