Files
cafeberry/Minecraft.World/MobSpawner.h
T

28 lines
752 B
C++

#pragma once
#include "Mob.h"
#ifdef __PSVITA__
#include "..\Minecraft.Client\PSVita\PSVitaExtras\CustomMap.h"
#endif
class Player;
class Level;
class MobSpawner
{
private:
static const int MIN_SPAWN_DISTANCE;
protected:
static TilePos getRandomPosWithin(Level *level, int cx, int cz);
public:
static const int tick(ServerLevel *level, bool spawnEnemies, bool spawnFriendlies, bool spawnPersistent);
static bool isSpawnPositionOk(MobCategory *category, Level *level, int x, int y, int z);
public:
static bool attackSleepingPlayers(Level *level, vector<shared_ptr<Player> > *players);
static void postProcessSpawnMobs(Level *level, Biome *biome, int xo, int zo, int cellWidth, int cellHeight, Random *random);
};