Files
cafeberry/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/ReedTile_SPU.h
T
2026-07-03 18:34:01 +01:00

15 lines
349 B
C++

#pragma once
#include "Tile_SPU.h"
class ReedTile_SPU : public Tile_SPU
{
public:
ReedTile_SPU(int id) : Tile_SPU(id) {}
bool blocksLight() { return false; }
bool isSolidRender(bool isServerLevel = false) { return false; }
bool isCubeShaped() { return false; }
int getRenderShape() { return Tile_SPU::SHAPE_CROSS_TEXTURE; }
};