Files
cafeberry/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/WoodTile_SPU.h
T
2026-07-03 18:34:01 +01:00

19 lines
355 B
C++

#pragma once
#include "Tile_SPU.h"
class WoodTile_SPU : public Tile_SPU
{
public:
static const int WOOD_NAMES_LENGTH = 4;
public:
WoodTile_SPU(int id) : Tile_SPU(id) {}
virtual Icon_SPU *getTexture(int face, int data)
{
if (data < 0 || data >= WOOD_NAMES_LENGTH)
data = 0;
return &ms_pTileData->woodTile_icons[data];
}
};