Files
2026-07-03 18:34:01 +01:00

11 lines
284 B
C++

#pragma once
#include "Tile.h"
#include "Definitions.h"
class SoulSandTile : public Tile
{
public:
SoulSandTile(int id);
virtual AABB *getAABB(Level *level, int x, int y, int z);
virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
};