1 Commits
Author SHA1 Message Date
552eden 1005e64629 added 360 support and fixed vita again again 2026-08-13 00:04:53 +03:00
17 changed files with 591 additions and 208 deletions
+4 -2
View File
@@ -1,4 +1,5 @@
#include "stdafx.h"
#include "Common\LivePrivileges.h"
#include "ClientConnection.h"
#include "MultiPlayerLevel.h"
#include "MultiPlayerLocalPlayer.h"
@@ -1855,7 +1856,8 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
}
}
#ifdef _XBOX
// A LAN build has no Live friends list or UGC entitlements
#if defined _XBOX && !defined _DISABLE_XBLIVE
if(!g_NetworkManager.IsHost() && !app.GetGameHostOption(eGameHostOption_FriendsOfFriends))
{
if(m_userIndex == ProfileManager.GetPrimaryPad() )
@@ -2287,7 +2289,7 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
ProfileManager.GetXUID(m_userIndex,&offlineXUID,false);
}
BOOL allAllowed, friendsAllowed;
ProfileManager.AllowedPlayerCreatedContent(m_userIndex,true,&allAllowed,&friendsAllowed);
Live_AllowedPlayerCreatedContent(m_userIndex,true,&allAllowed,&friendsAllowed);
app.DebugPrintf("ClientConnection::handlePreLogin SENDING LoginPacket (user %d)\n", m_userIndex);
send( shared_ptr<LoginPacket>( new LoginPacket(minecraft->user->name, SharedConstants::NETWORK_PROTOCOL_VERSION, offlineXUID, onlineXUID, (allAllowed!=TRUE && friendsAllowed==TRUE),
packet->m_ugcPlayersVersion, app.GetPlayerSkinId(m_userIndex), app.GetPlayerCapeId(m_userIndex), ProfileManager.IsGuest( m_userIndex ))));
+32
View File
@@ -0,0 +1,32 @@
#pragma once
// Wrappers around the 4J profile library's Xbox Live entitlement queries.
// Include this after stdafx.h; it needs ProfileManager to be declared.
inline bool Live_MultiplayerAllowed(int iPad)
{
#ifdef _DISABLE_XBLIVE
return true;
#else
return ProfileManager.IsSignedInLive(iPad) && ProfileManager.AllowedToPlayMultiplayer(iPad);
#endif
}
inline bool Live_AllowedToPlayMultiplayer(int iPad)
{
#ifdef _DISABLE_XBLIVE
return true;
#else
return ProfileManager.AllowedToPlayMultiplayer(iPad);
#endif
}
inline void Live_AllowedPlayerCreatedContent(int iPad, bool thisQuadrantOnly, BOOL *allAllowed, BOOL *friendsAllowed)
{
#ifdef _DISABLE_XBLIVE
if(allAllowed != NULL) *allAllowed = TRUE;
if(friendsAllowed != NULL) *friendsAllowed = TRUE;
#else
ProfileManager.AllowedPlayerCreatedContent(iPad, thisQuadrantOnly, allAllowed, friendsAllowed);
#endif
}
@@ -1,4 +1,5 @@
#include "stdafx.h"
#include "..\LivePrivileges.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\AABB.h"
#include "..\..\..\Minecraft.World\Vec3.h"
@@ -794,7 +795,7 @@ int CGameNetworkManager::JoinFromInvite_SignInReturned(void *pParam,bool bContin
if(ProfileManager.IsSignedIn(index) )
{
++joiningUsers;
if( !ProfileManager.AllowedToPlayMultiplayer(index) ) noPrivileges = true;
if( !Live_AllowedToPlayMultiplayer(index) ) noPrivileges = true;
localUsersMask |= GetLocalPlayerMask( index );
}
}
@@ -1743,7 +1744,7 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
if(index==userIndex || pMinecraft->localplayers[index]!=NULL )
{
++joiningUsers;
if( !ProfileManager.AllowedToPlayMultiplayer(index) ) noPrivileges = true;
if( !Live_AllowedToPlayMultiplayer(index) ) noPrivileges = true;
localUsersMask |= GetLocalPlayerMask( index );
}
}
@@ -1757,7 +1758,7 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
#if defined(__PS3__) || defined(__PSVITA__)
ProfileManager.GetChatAndContentRestrictions(userIndex,false,&noUGC,&bContentRestricted,NULL);
#else
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
#endif
@@ -1898,7 +1899,7 @@ void CGameNetworkManager::HandleInviteWhenInMenus( int userIndex, const INVITE_I
if(!app.IsLocalMultiplayerAvailable())
#endif
{
bool noPrivileges=!ProfileManager.AllowedToPlayMultiplayer(userIndex);
bool noPrivileges=!Live_AllowedToPlayMultiplayer(userIndex);
if(noPrivileges)
{
@@ -88,6 +88,25 @@ bool NetworkSocketLayer::Initialize()
}
#if defined _WINDOWS64 || defined _XBOX
#if defined _XBOX
// XNet has to be up before Winsock, and it has to be up insecure.
static bool s_xnetStarted = false;
if (!s_xnetStarted)
{
XNetStartupParams xnsp;
memset(&xnsp, 0, sizeof(xnsp));
xnsp.cfgSizeOfStruct = sizeof(XNetStartupParams);
xnsp.cfgFlags = XNET_STARTUP_BYPASS_SECURITY;
int xnetResult = XNetStartup(&xnsp);
if (xnetResult != 0)
{
app.DebugPrintf("XNetStartup failed: %d\n", xnetResult);
return false;
}
s_xnetStarted = true;
}
#endif
WSADATA wsaData;
int result = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (result != 0)
@@ -486,31 +505,43 @@ bool NetworkSocketLayer::JoinGame(const char *ip, int port)
s_hostConnectionSocket = INVALID_SOCKET;
}
XNDNS *pDns = NULL;
int iResult = XNetDnsLookup(ip, NULL, &pDns);
if (iResult != 0 || pDns == NULL)
{
app.DebugPrintf("XNetDnsLookup failed for %s - %d\n", ip, iResult);
return false;
}
while (pDns->iStatus == WSAEINPROGRESS)
{
Sleep(10);
}
if (pDns->iStatus != 0 || pDns->cina == 0)
{
app.DebugPrintf("pDns->iStatus failed for %s - %d\n", ip, iResult);
XNetDnsRelease(pDns);
return false;
}
int iResult;
struct sockaddr_in addr = {};
addr.sin_family = AF_INET;
addr.sin_port = htons((WORD)port);
addr.sin_addr = pDns->aina[0];
XNetDnsRelease(pDns);
// The discovery broadcast always hands an ip and a LAN has no reason to run a DNS server, so only fall back to XNetDnsLookup for actual host names.
unsigned long literalAddr = inet_addr(ip);
if (literalAddr != INADDR_NONE)
{
addr.sin_addr.s_addr = literalAddr;
}
else
{
XNDNS *pDns = NULL;
iResult = XNetDnsLookup(ip, NULL, &pDns);
if (iResult != 0 || pDns == NULL)
{
app.DebugPrintf("XNetDnsLookup failed for %s - %d\n", ip, iResult);
return false;
}
while (pDns->iStatus == WSAEINPROGRESS)
{
Sleep(10);
}
if (pDns->iStatus != 0 || pDns->cina == 0)
{
app.DebugPrintf("pDns->iStatus failed for %s - %d\n", ip, pDns->iStatus);
XNetDnsRelease(pDns);
return false;
}
addr.sin_addr = pDns->aina[0];
XNetDnsRelease(pDns);
}
bool connected = false;
BYTE assignedSmallId = 0;
@@ -1224,7 +1255,7 @@ void NetworkSocketLayer::StopAdvertising()
{
s_advertising = false;
#if defined _WINDOWS64
#if defined _WINDOWS64 || defined _XBOX
if (s_advertiseSock != INVALID_SOCKET)
{
closesocket(s_advertiseSock);
@@ -1507,7 +1538,7 @@ int NetworkSocketLayer::DiscoveryThreadProc(LPVOID param)
(struct sockaddr *)&senderAddr, &senderLen);
#endif
#ifdef _WINDOWS64
#if defined _WINDOWS64 || defined _XBOX
if (recvLen == SOCKET_ERROR)
{
continue;
@@ -379,6 +379,17 @@ void CPlatformNetworkManagerStub::HostGame(int localUsersMask, bool bOnlineGame,
if (!NetworkSocketLayer::IsActive())
NetworkSocketLayer::HostGame(port);
//Fall back to the local name.
if (IQNet::m_player[0].m_gamertag[0] == 0)
{
Minecraft *pMinecraft = Minecraft::GetInstance();
if (pMinecraft != NULL && pMinecraft->user != NULL)
{
wcsncpy(IQNet::m_player[0].m_gamertag, pMinecraft->user->name.c_str(), 31);
IQNet::m_player[0].m_gamertag[31] = L'\0';
}
}
const wchar_t *hostName = IQNet::m_player[0].m_gamertag;
unsigned int settings = app.GetGameHostOption(eGameHostOption_All);
NetworkSocketLayer::StartAdvertising(port, hostName, settings, 0, 0, MINECRAFT_NET_VERSION);
@@ -731,19 +742,47 @@ void CPlatformNetworkManagerStub::SearchForGames()
}
}
for (size_t i = 0; i < friendsSessions[0].size(); i++)
delete friendsSessions[0][i];
friendsSessions[0].clear();
std::vector<FriendSessionInfo *> updatedSessions;
for (size_t i = 0; i < lanSessions.size(); i++)
{
FriendSessionInfo *info = new FriendSessionInfo();
size_t nameLen = wcslen(lanSessions[i].hostName);
info->displayLabel = new wchar_t[nameLen + 1];
wcsncpy(info->displayLabel, lanSessions[i].hostName, nameLen);
info->displayLabel[nameLen] = L'\0';
info->displayLabelLength = (unsigned char)nameLen;
info->displayLabelViewableStartIndex = 0;
#if defined(__ORBIS__) || defined(__PSVITA__)
SceNetInAddr ip_addr = {};
sceNetInetPton(SCE_NET_AF_INET, lanSessions[i].hostIP, &ip_addr);
SessionID sessionId = (ULONGLONG)((uint64_t)ip_addr.s_addr | ((uint64_t)lanSessions[i].hostPort << 32));
#else
SessionID sessionId = (ULONGLONG)((unsigned __int64)inet_addr(lanSessions[i].hostIP) | ((unsigned __int64)lanSessions[i].hostPort << 32));
#endif
FriendSessionInfo *info = NULL;
for (size_t j = 0; j < friendsSessions[0].size(); j++)
{
if (friendsSessions[0][j] != NULL && friendsSessions[0][j]->sessionId == sessionId)
{
info = friendsSessions[0][j];
friendsSessions[0][j] = NULL;
break;
}
}
if (info == NULL)
info = new FriendSessionInfo();
info->sessionId = sessionId;
// Only reallocate the label when the name actually changed, so it stays put as well
if (info->displayLabel == NULL || wcscmp(info->displayLabel, lanSessions[i].hostName) != 0)
{
size_t nameLen = wcslen(lanSessions[i].hostName);
wchar_t *newLabel = new wchar_t[nameLen + 1];
wcsncpy(newLabel, lanSessions[i].hostName, nameLen);
newLabel[nameLen] = L'\0';
delete [] info->displayLabel;
info->displayLabel = newLabel;
info->displayLabelLength = (unsigned char)nameLen;
info->displayLabelViewableStartIndex = 0;
}
info->data.netVersion = lanSessions[i].netVersion;
info->data.m_uiGameHostSettings = lanSessions[i].gameHostSettings;
@@ -770,16 +809,14 @@ void CPlatformNetworkManagerStub::SearchForGames()
}
}
#if defined(__ORBIS__) || defined(__PSVITA__)
SceNetInAddr ip_addr = {};
sceNetInetPton(SCE_NET_AF_INET, lanSessions[i].hostIP, &ip_addr);
info->sessionId = (ULONGLONG)((uint64_t)ip_addr.s_addr | ((uint64_t)lanSessions[i].hostPort << 32));
#else
info->sessionId = (ULONGLONG)((unsigned __int64)inet_addr(lanSessions[i].hostIP) | ((unsigned __int64)lanSessions[i].hostPort << 32));
#endif
friendsSessions[0].push_back(info);
updatedSessions.push_back(info);
}
for (size_t j = 0; j < friendsSessions[0].size(); j++)
delete friendsSessions[0][j];
friendsSessions[0] = updatedSessions;
m_searchResultsCount[0] = (int)friendsSessions[0].size();
if (m_SessionsUpdatedCallback != NULL)
@@ -820,6 +857,7 @@ bool CPlatformNetworkManagerStub::GetGameSessionInfo(int iPad, SessionID session
return true;
}
}
return false;
}
void CPlatformNetworkManagerStub::SetSessionsUpdatedCallback( void (*SessionsUpdatedCallback)(LPVOID pParam), LPVOID pSearchParam )
@@ -1,4 +1,5 @@
#include "stdafx.h"
#include "..\LivePrivileges.h"
#include <xuiresource.h>
#include <xuiapp.h>
#include <assert.h>
@@ -76,7 +77,7 @@ HRESULT CScene_LoadGameSettings::OnInit( XUIMessageInit* pInitData, BOOL& bHandl
XuiControlSetText(m_ButtonLoad,app.GetString(IDS_LOAD));
XuiControlSetText(m_pTexturePacksList->m_hObj,app.GetString(IDS_DLC_MENU_TEXTUREPACKS));
m_bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
m_bMultiplayerAllowed = Live_MultiplayerAllowed( m_iPad );
// 4J-PB - read the settings for the online flag. We'll only save this setting if the user changed it.
bool bGameSetting_Online=(app.GetGameSettings(m_iPad,eGameSetting_Online)!=0);
m_MoreOptionsParams.bOnlineSettingChangedBySystem=false;
@@ -741,7 +742,7 @@ HRESULT CScene_LoadGameSettings::OnTimer( XUIMessageTimer *pTimer, BOOL& bHandle
{
case GAME_CREATE_ONLINE_TIMER_ID:
{
bool bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
bool bMultiplayerAllowed = Live_MultiplayerAllowed( m_iPad );
if(bMultiplayerAllowed != m_bMultiplayerAllowed)
{
@@ -859,7 +860,7 @@ int CScene_LoadGameSettings::LoadSaveDataReturned(void *pParam,bool bContinue)
bool noUGC = false;
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
if(isClientSide && noUGC )
@@ -1015,7 +1016,7 @@ int CScene_LoadGameSettings::StartGame_SignInReturned(void *pParam,bool bContinu
{
if(ProfileManager.IsSignedIn(index) )
{
if( !ProfileManager.AllowedToPlayMultiplayer(index) ) noPrivileges = true;
if( !Live_AllowedToPlayMultiplayer(index) ) noPrivileges = true;
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(index);
}
}
@@ -1024,7 +1025,7 @@ int CScene_LoadGameSettings::StartGame_SignInReturned(void *pParam,bool bContinu
bool noUGC = false;
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(), false, &pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(), false, &pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
if(isClientSide && (noPrivileges || noUGC) )
@@ -1407,7 +1408,7 @@ void CScene_LoadGameSettings::LoadLevelGen(LevelGenerationOptions *levelGen)
bool noUGC = false;
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
if(isClientSide && noUGC )
@@ -1,4 +1,5 @@
#include "stdafx.h"
#include "..\LivePrivileges.h"
#include "..\..\..\Minecraft.World\Random.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "XUI_MultiGameCreate.h"
@@ -67,7 +68,7 @@ HRESULT CScene_MultiGameCreate::OnInit( XUIMessageInit* pInitData, BOOL& bHandle
m_iPad=params->iPad;
delete params;
m_bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
m_bMultiplayerAllowed = Live_MultiplayerAllowed( m_iPad );
// 4J-PB - read the settings for the online flag. We'll only save this setting if the user changed it.
bool bGameSetting_Online=(app.GetGameSettings(m_iPad,eGameSetting_Online)!=0);
m_MoreOptionsParams.bOnlineSettingChangedBySystem=false;
@@ -476,7 +477,7 @@ HRESULT CScene_MultiGameCreate::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPr
bool noUGC = false;
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
if(isClientSide && noUGC )
@@ -581,7 +582,7 @@ int CScene_MultiGameCreate::WarningTrialTexturePackReturned(void *pParam,int iPa
bool noUGC = false;
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
if(isClientSide && noUGC )
@@ -663,7 +664,7 @@ HRESULT CScene_MultiGameCreate::OnTimer( XUIMessageTimer *pTimer, BOOL& bHandled
case GAME_CREATE_ONLINE_TIMER_ID:
{
bool bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
bool bMultiplayerAllowed = Live_MultiplayerAllowed( m_iPad );
if(bMultiplayerAllowed != m_bMultiplayerAllowed)
{
@@ -778,7 +779,7 @@ int CScene_MultiGameCreate::ConfirmCreateReturned(void *pParam,int iPad,C4JStora
bool noUGC = false;
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
if(isClientSide && noUGC )
@@ -824,7 +825,7 @@ int CScene_MultiGameCreate::StartGame_SignInReturned(void *pParam,bool bContinue
{
if(ProfileManager.IsSignedIn(index) )
{
if( !ProfileManager.AllowedToPlayMultiplayer(index) ) noPrivileges = true;
if( !Live_AllowedToPlayMultiplayer(index) ) noPrivileges = true;
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(index);
}
}
@@ -833,7 +834,7 @@ int CScene_MultiGameCreate::StartGame_SignInReturned(void *pParam,bool bContinue
bool noUGC = false;
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
if(isClientSide && (noPrivileges || noUGC) )
@@ -6,6 +6,7 @@
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "XUI_MultiGameInfo.h"
#include "XUI_MultiGameJoinLoad.h"
#include "..\LivePrivileges.h"
#include "..\..\..\Minecraft.World\LevelSettings.h"
#include "..\..\..\Minecraft.World\Difficulty.h"
@@ -37,7 +38,19 @@ HRESULT CScene_MultiGameInfo::OnInit( XUIMessageInit* pInitData, BOOL& bHandled
// 4J-PB - don't delete this - it's part of the joinload structure
//delete initData;
#ifndef _DISABLE_XBLIVE
#ifdef _DISABLE_XBLIVE
// No gamercards on a LAN session - the names come straight out of the broadcast
for(unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; ++i)
{
if( m_selectedSession->data.players[i] == 0 || m_selectedSession->data.szPlayers[i][0] == 0 )
{
break;
}
playersList.InsertItems(i,1);
playersList.SetText(i, convStringToWstring( m_selectedSession->data.szPlayers[i] ).c_str() );
}
#else
for(unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; ++i)
{
if( m_selectedSession->data.players[i] != NULL )
@@ -223,7 +236,11 @@ HRESULT CScene_MultiGameInfo::OnNotifySetFocus(HXUIOBJ hObjSource, XUINotifyFocu
{
if( playersList.TreeHasFocus() && playersList.GetItemCount() > 0 )
{
#ifdef _DISABLE_XBLIVE
ui.SetTooltips( DEFAULT_XUI_MENU_USER, -1, IDS_TOOLTIPS_BACK );
#else
ui.SetTooltips( DEFAULT_XUI_MENU_USER, -1, IDS_TOOLTIPS_BACK, -1, IDS_TOOLTIPS_VIEW_GAMERCARD );
#endif
bHandled = TRUE;
}
return S_OK;
@@ -274,7 +291,7 @@ void CScene_MultiGameInfo::JoinGame(CScene_MultiGameInfo* pClass)
if(ProfileManager.IsSignedIn(index) )
{
++dwSignedInUsers;
if( !ProfileManager.AllowedToPlayMultiplayer(index) ) noPrivileges = true;
if( !Live_AllowedToPlayMultiplayer(index) ) noPrivileges = true;
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(index);
}
}
@@ -284,7 +301,7 @@ void CScene_MultiGameInfo::JoinGame(CScene_MultiGameInfo* pClass)
if(ProfileManager.IsSignedIn(ProfileManager.GetPrimaryPad()) )
{
++dwSignedInUsers;
if( !ProfileManager.AllowedToPlayMultiplayer(ProfileManager.GetPrimaryPad()) ) noPrivileges = true;
if( !Live_AllowedToPlayMultiplayer(ProfileManager.GetPrimaryPad()) ) noPrivileges = true;
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(ProfileManager.GetPrimaryPad());
}
}
@@ -293,7 +310,7 @@ void CScene_MultiGameInfo::JoinGame(CScene_MultiGameInfo* pClass)
bool noUGC = false;
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
Live_AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
if(noUGC)
@@ -18,6 +18,7 @@
#include "XUI_LoadSettings.h"
#include "XUI_MultiGameInfo.h"
#include "XUI_MultiGameJoinLoad.h"
#include "..\LivePrivileges.h"
#include "XUI_MultiGameCreate.h"
#include "..\..\MinecraftServer.h"
#include "..\..\Options.h"
@@ -73,8 +74,8 @@ HRESULT CScene_MultiGameJoinLoad::OnInit( XUIMessageInit* pInitData, BOOL& bHand
// }
m_initData= new JoinMenuInitData();
m_bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
m_bMultiplayerAllowed = Live_MultiplayerAllowed( m_iPad );
XPARTY_USER_LIST partyList;
if((XPartyGetUserList( &partyList ) != XPARTY_E_NOT_IN_PARTY ) && (partyList.dwUserCount>1))
@@ -768,8 +769,8 @@ HRESULT CScene_MultiGameJoinLoad::OnNavReturn(HXUIOBJ hSceneFrom,BOOL& rfHandled
// start the texture pack timer again
XuiSetTimer(m_hObj,CHECKFORAVAILABLETEXTUREPACKS_TIMER_ID,CHECKFORAVAILABLETEXTUREPACKS_TIMER_TIME);
m_bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
m_bMultiplayerAllowed = Live_MultiplayerAllowed( m_iPad );
// re-enable button presses
m_bIgnoreInput=false;
@@ -1643,7 +1644,7 @@ HRESULT CScene_MultiGameJoinLoad::OnTimer( XUIMessageTimer *pTimer, BOOL& bHandl
m_bInParty=false;
}
bool bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
bool bMultiplayerAllowed = Live_MultiplayerAllowed( m_iPad );
if(bMultiplayerAllowed != m_bMultiplayerAllowed)
{
if( bMultiplayerAllowed )
@@ -1,4 +1,5 @@
#include "stdafx.h"
#include "..\LivePrivileges.h"
#include "XUI_MultiGameCreate.h"
#include "XUI_MultiGameLaunchMoreOptions.h"
#include "..\..\TexturePackRepository.h"
@@ -99,7 +100,7 @@ HRESULT CScene_MultiGameLaunchMoreOptions::OnInit( XUIMessageInit* pInitData, BO
m_CheckboxInviteOnly.SetCheck(m_params->bInviteOnly);
m_CheckboxAllowFoF.SetCheck(m_params->bAllowFriendsOfFriends);
m_bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_params->iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_params->iPad);
m_bMultiplayerAllowed = Live_MultiplayerAllowed( m_params->iPad );
if(m_params->bOnlineSettingChangedBySystem)
{
m_CheckboxOnline.SetCheck(FALSE);
@@ -270,7 +271,7 @@ HRESULT CScene_MultiGameLaunchMoreOptions::OnTimer( XUIMessageTimer *pTimer, BOO
// 4J-PB - TODO - Don't think we can do this - if a 2nd player signs in here with an offline profile, the signed in LIVE player gets re-logged in, and bMultiplayerAllowed is false briefly
if( pTimer->nId == GAME_CREATE_ONLINE_TIMER_ID)
{
bool bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_params->iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_params->iPad);
bool bMultiplayerAllowed = Live_MultiplayerAllowed( m_params->iPad );
if(bMultiplayerAllowed != m_bMultiplayerAllowed)
{
+332 -121
View File
@@ -1027,7 +1027,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
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<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
<AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -4085,6 +4085,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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<ClInclude Include="Common\Potion_Macros.h" />
<ClInclude Include="Common\Telemetry\TelemetryManager.h" />
<ClInclude Include="Common\Trial\TrialMode.h" />
@@ -23445,13 +23446,13 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">false</ExcludedFromBuild>
@@ -23489,15 +23490,29 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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@@ -23533,15 +23548,29 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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@@ -23577,15 +23606,29 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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@@ -23621,15 +23664,29 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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@@ -23672,15 +23729,29 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">NotUsing</PrecompiledHeader>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="CompassTexture.cpp" />
<ClCompile Include="ConfirmScreen.cpp" />
<ClCompile Include="ConnectScreen.cpp">
+6 -5
View File
@@ -1,4 +1,5 @@
#include "stdafx.h"
#include "Common\LivePrivileges.h"
#include "Minecraft.h"
#include "GameMode.h"
#include "Timer.h"
@@ -1486,7 +1487,7 @@ void Minecraft::run_middle()
if(ProfileManager.IsSignedIn(i))
{
// if this is a local game, then the player just needs to be signed in
if( g_NetworkManager.IsLocalGame() || (ProfileManager.IsSignedInLive(i) && ProfileManager.AllowedToPlayMultiplayer(i) ) )
if( g_NetworkManager.IsLocalGame() || Live_MultiplayerAllowed(i) )
{
#ifdef __ORBIS__
bool contentRestricted = false;
@@ -1539,7 +1540,7 @@ void Minecraft::run_middle()
}
else
{
if( ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && !ProfileManager.AllowedToPlayMultiplayer(i) )
if( ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && !Live_AllowedToPlayMultiplayer(i) )
{
ProfileManager.RequestConvertOfflineToGuestUI( &Minecraft::InGame_SignInReturned, this,i);
// 4J Stu - Don't allow converting to guests as we don't allow any guest sign-in while in the game
@@ -4814,7 +4815,7 @@ void Minecraft::inGameSignInCheckAllPrivilegesCallback(LPVOID lpParam, bool hasP
ui.RequestErrorMessage(IDS_MULTIPLAYER_FULL_TITLE, IDS_MULTIPLAYER_FULL_TEXT, uiIDA, 1);
ProfileManager.RemoveGamepadFromGame(iPad);
}
else if( ProfileManager.IsSignedInLive(iPad) && ProfileManager.AllowedToPlayMultiplayer(iPad) )
else if( Live_MultiplayerAllowed(iPad) )
{
// create the local player for the iPad
shared_ptr<Player> player = pClass->localplayers[iPad];
@@ -4878,7 +4879,7 @@ int Minecraft::InGame_SignInReturned(void *pParam,bool bContinue, int iPad)
#endif
}
// if this is a local game then profiles just need to be signed in
else if( g_NetworkManager.IsLocalGame() || (ProfileManager.IsSignedInLive(iPad) && ProfileManager.AllowedToPlayMultiplayer(iPad)) )
else if( g_NetworkManager.IsLocalGame() || Live_MultiplayerAllowed(iPad) )
{
#ifdef __ORBIS__
bool contentRestricted = false;
@@ -4909,7 +4910,7 @@ int Minecraft::InGame_SignInReturned(void *pParam,bool bContinue, int iPad)
}
}
}
else if( ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && !ProfileManager.AllowedToPlayMultiplayer(iPad) )
else if( ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && !Live_AllowedToPlayMultiplayer(iPad) )
{
// 4J Stu - Don't allow converting to guests as we don't allow any guest sign-in while in the game
// Fix for #66516 - TCR #124: MPS Guest Support ; #001: BAS Game Stability: TU8: The game crashes when second Guest signs-in on console which takes part in Xbox LIVE multiplayer session.
+4
View File
@@ -29,6 +29,7 @@
#else
#include "..\Windows64\Leaderboards\WindowsLeaderboardManager.h"
#endif
#include "..\Common\Network\NetworkSocketLayer.h"
#include "..\Common\XUI\XUI_Scene_Container.h"
#include "..\..\Minecraft.Client\Tesselator.h"
#include "..\..\Minecraft.Client\Options.h"
@@ -494,6 +495,9 @@ int __cdecl main()
// ProfileManager for XN_LIVE_INVITE_ACCEPTED for QNet.
g_NetworkManager.Initialise();
// Brings up XNet/Winsock and starts the LAN discovery listener
NetworkSocketLayer::Initialize();
app.InitGameSettings();
// debug switch to trial version
+2 -2
View File
@@ -74,7 +74,7 @@ BlockRegionUpdatePacket::BlockRegionUpdatePacket(int x, int y, int z, int xs, in
unsigned char *ucTemp = new unsigned char[(256 * 16 * 16 * 5)/2];
unsigned int inputSize = (256 * 16 * 16 * 5)/2;
Compression::getCompression()->CompressLZXRLE(ucTemp, &inputSize, rawBuffer.data, (unsigned int) rawBuffer.length);
Compression::getCompression()->CompressNetworkRLE(ucTemp, &inputSize, rawBuffer.data, (unsigned int) rawBuffer.length);
//app.DebugPrintf("Chunk (%d,%d) compressed from %d to size %d\n", x>>4, z>>4, rawBuffer.length, inputSize);
unsigned char *ucTemp2 = new unsigned char[inputSize];
memcpy(ucTemp2,ucTemp,inputSize);
@@ -120,7 +120,7 @@ void BlockRegionUpdatePacket::read(DataInputStream *dis) //throws IOException
if( success )
{
Compression::getCompression()->DecompressLZXRLE( buffer.data, &outputSize, compressedBuffer.data, size);
Compression::getCompression()->DecompressNetworkRLE( buffer.data, &outputSize, compressedBuffer.data, size);
}
else
{
+1 -1
View File
@@ -858,7 +858,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<ShowIncludes>false</ShowIncludes>
+41 -6
View File
@@ -1,6 +1,6 @@
#include "stdafx.h"
#include "compression.h"
#if defined __ORBIS__ || defined __PS3__ || defined _DURANGO || defined _WIN64
#if defined __ORBIS__ || defined __PS3__ || defined _DURANGO || defined _WIN64 || defined _XBOX
#include "..\Minecraft.Client\Common\zlib\zlib.h"
#endif
@@ -54,7 +54,7 @@ Compression *Compression::getCompression()
return tls->compression;
}
HRESULT Compression::CompressLZXRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize)
HRESULT Compression::CompressLZXRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize, bool bForceZlib)
{
EnterCriticalSection(&rleCompressLock);
//static unsigned char rleBuf[1024*100];
@@ -105,7 +105,8 @@ HRESULT Compression::CompressLZXRLE(void *pDestination, unsigned int *pDestSize,
PIXEndNamedEvent();
PIXBeginNamedEvent(0,"Secondary compression");
Compress(pDestination, pDestSize, rleCompressBuf, rleSize);
if( bForceZlib ) CompressZlib(pDestination, pDestSize, rleCompressBuf, rleSize);
else Compress(pDestination, pDestSize, rleCompressBuf, rleSize);
PIXEndNamedEvent();
LeaveCriticalSection(&rleCompressLock);
// printf("Compressed from %d to %d to %d\n",SrcSize,rleSize,*pDestSize);
@@ -180,7 +181,7 @@ HRESULT Compression::CompressRLE(void *pDestination, unsigned int *pDestSize, vo
return S_OK;
}
HRESULT Compression::DecompressLZXRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize)
HRESULT Compression::DecompressLZXRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize, bool bForceZlib)
{
EnterCriticalSection(&rleDecompressLock);
// 4J Stu - Fix for #13676 - Crash: Crash while attempting to load a world after updating TU
@@ -200,12 +201,14 @@ HRESULT Compression::DecompressLZXRLE(void *pDestination, unsigned int *pDestSiz
{
rleSize = *pDestSize;
dynamicRleBuf = new unsigned char[rleSize];
Decompress(dynamicRleBuf, &rleSize, pSource, SrcSize);
if( bForceZlib ) DecompressZlib(dynamicRleBuf, &rleSize, pSource, SrcSize);
else Decompress(dynamicRleBuf, &rleSize, pSource, SrcSize);
pucIn = (unsigned char *)dynamicRleBuf;
}
else
{
Decompress(rleDecompressBuf, &rleSize, pSource, SrcSize);
if( bForceZlib ) DecompressZlib(rleDecompressBuf, &rleSize, pSource, SrcSize);
else Decompress(rleDecompressBuf, &rleSize, pSource, SrcSize);
pucIn = (unsigned char *)rleDecompressBuf;
}
@@ -297,8 +300,40 @@ HRESULT Compression::DecompressRLE(void *pDestination, unsigned int *pDestSize,
}
// zlib on every platform.
HRESULT Compression::CompressZlib(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize)
{
#if defined __PS3__
uint32_t destSize = (uint32_t)(*pDestSize);
bool res = EdgeZLib::Compress(pDestination, &destSize, pSource, SrcSize);
*pDestSize = (unsigned int)destSize;
return ( ( res ) ? S_OK : -1 );
#else
uLongf destSize = (uLongf)(*pDestSize);
int res = ::compress((Bytef *)pDestination, &destSize, (Bytef *)pSource, SrcSize);
*pDestSize = (unsigned int)destSize;
return ( ( res == Z_OK ) ? S_OK : -1 );
#endif
}
HRESULT Compression::DecompressZlib(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize)
{
#if defined __PS3__
uLongf destSize = (uLongf)(*pDestSize);
bool res = uncompress((Bytef *)pDestination, &destSize, (Bytef *)pSource, SrcSize);
*pDestSize = (unsigned int)destSize;
return ( ( res ) ? S_OK : -1 );
#else
uLongf destSize = (uLongf)(*pDestSize);
int res = ::uncompress((Bytef *)pDestination, &destSize, (Bytef *)pSource, SrcSize);
*pDestSize = (unsigned int)destSize;
return ( ( res == Z_OK ) ? S_OK : -1 );
#endif
}
HRESULT Compression::Compress(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize)
{
//THIS IS THE OLD IMPL. USE HRESULT Compression::CompressZlib()
// Using zlib for x64 compression - 360 is using native 360 compression and PS3 a stubbed non-compressing version of this
#if defined __ORBIS__ || defined _DURANGO || defined _WIN64 || defined __PSVITA__
SIZE_T destSize = (SIZE_T)(*pDestSize);
+9 -2
View File
@@ -41,8 +41,12 @@ public:
public:
HRESULT Compress(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize);
HRESULT Decompress(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize);
HRESULT CompressLZXRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize);
HRESULT DecompressLZXRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize);
HRESULT CompressLZXRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize, bool bForceZlib = false);
HRESULT DecompressLZXRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize, bool bForceZlib = false);
HRESULT CompressNetworkRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize)
{ return CompressLZXRLE(pDestination, pDestSize, pSource, SrcSize, true); }
HRESULT DecompressNetworkRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize)
{ return DecompressLZXRLE(pDestination, pDestSize, pSource, SrcSize, true); }
HRESULT CompressRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize);
HRESULT DecompressRLE(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize);
#ifndef _XBOX
@@ -59,6 +63,9 @@ private:
HRESULT DecompressWithType(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize);
HRESULT CompressZlib(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize);
HRESULT DecompressZlib(void *pDestination, unsigned int *pDestSize, void *pSource, unsigned int SrcSize);
#if defined __ORBIS__ || defined __PS3__
#else
XMEMCOMPRESSION_CONTEXT compressionContext;