22 Commits
Author SHA1 Message Date
str1k3r 5f6de1c60e feat(Windows64): TU24 Tutorial World & Sounds
The msscmp is from TU25 but ignore that
2026-09-27 16:55:03 -04:00
pieeebot bb46fd6242 Revert "rework: README.md (in progress)"
This reverts commit babe3fdc65.
2026-09-22 18:01:54 +01:00
pieeebot babe3fdc65 rework: README.md (in progress) 2026-09-22 16:58:53 +00:00
str1k3r 192c70a61b chore: cleanup defs & add gitatrributes 2026-09-20 16:11:53 -04:00
str1k3r de1dacafcb feat: Touchpad support on W64, update 4JLibs & update x360 xzp 2026-09-15 21:37:32 -04:00
str1k3r a4326aec9a fix: x360 crash 2026-09-12 21:12:06 -04:00
str1k3r 2e0e676e8f fix: Durango compilation mostly 2026-09-12 17:15:28 -04:00
str1k3r 9ce6b16546 fix: deleting x360 tutorial gamerules file 2026-09-10 22:29:00 -04:00
str1k3r 59fd8f0cdc feat: more accurate logo, festive logo & festive DLC 2026-09-10 22:26:32 -04:00
str1k3r 5725fd715f feat: username.txt & cleanup file output 2026-09-10 22:17:47 -04:00
str1k3r 987e77c817 fix: 360 not full version?, windows64 app shutdown & cleanup project filter 2026-09-09 00:41:37 -04:00
str1k3r a18c98fcdc fix: vita UI being weird 2026-09-08 17:20:55 -04:00
pieeebot 8970406c7f fix: PS-Vita and Xbox 360 compile errors 2026-09-08 16:33:35 +01:00
pieeebot 886c0c8e29 fix: release.yml not supporting b0.X.X 2026-09-08 12:50:27 +00:00
str1k3r fb793310a6 fix: console compilation & orbis contentpackage 2026-09-07 21:53:04 -04:00
str1k3r 67021802dc fix: windows64 compilation 2026-09-07 20:34:41 -04:00
str1k3r addac20a35 feat: new windows icon, update 4JLibs & vsync stuff 2026-09-07 17:08:08 -04:00
str1k3r 8163eb6f9a fix: tooltips on vita resolution 2026-09-07 17:05:40 -04:00
str1k3r 0fda67f73e fix: ghast fire not counting as mob griefing
this was fixed around TU40~ but was never included in the changelogs
2026-09-07 09:51:38 -04:00
str1k3r 44b2eab134 chore: update 4JLibs 2026-09-07 02:18:56 -04:00
str1k3r e2b838272b fix: spaceindicator stuff running on non 1080p 2026-09-06 22:19:53 -04:00
str1k3r afbd3fef00 chore: cleanup names 2026-09-06 19:08:30 -04:00
129 changed files with 567 additions and 522 deletions
+1
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@@ -0,0 +1 @@
*.sfo binary
+2 -2
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@@ -18,7 +18,7 @@ jobs:
steps:
- name: Validate version format
run: |
if (-not ("${{ inputs.version }}" -match '^v\d+\.\d+\.\d+[a-zA-Z0-9.-]*$')) {
if (-not ("${{ inputs.version }}" -match '^[vb]\d+\.\d+\.\d+[a-zA-Z0-9.-]*$')) {
Write-Error "Version '${{ inputs.version }}' doesn't match expected format (e.g. v1.0.0)"
exit 1
}
@@ -27,7 +27,7 @@ jobs:
needs: validate
strategy:
matrix:
configuration: [Release]
configuration: [ContentPackage]
platform: [Windows64, Xbox360, Orbis, PSVita, PS3]
include:
- platform: Windows64
+1 -13
View File
@@ -93,14 +93,13 @@ BufferedImage::BufferedImage(const wstring& File, bool filenameHasExtension /*=f
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive= wstr + L"\\Common\\res\\TitleUpdate\\";
}
else
{
wDrive= wstr + L"/Common/";
}
#elif __PSVITA__
//#elif __PSVITA__
/*char *pchUsrDir=getUsrDirPath();
@@ -115,20 +114,9 @@ BufferedImage::BufferedImage(const wstring& File, bool filenameHasExtension /*=f
{
wDrive= wstr + L"/Common/";
}*/
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive= L"Common\\res\\TitleUpdate\\";
}
else
{
wDrive= L"Common/";
}
#else
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive= L"Common\\res\\TitleUpdate\\";
}
else
+1 -1
View File
@@ -1365,7 +1365,7 @@ void ClientConnection::handleChat(shared_ptr<ChatPacket> packet)
break;
case ChatPacket::e_ChatCannotPlaceLava:
displayOnGui = false;
app.SetGlobalXuiAction(eAppAction_DisplayLavaMessage);
app.SetGlobalUIAction(eAppAction_DisplayLavaMessage);
break;
case ChatPacket::e_ChatDeathInFire:
message=app.GetString(IDS_DEATH_INFIRE);
+16 -16
View File
@@ -31,7 +31,7 @@ enum eFont
eFont_None, // to fallback to nothing
};
enum eXuiAction
enum eUIAction
{
eAppAction_Idle=0,
eAppAction_SaveGame,
@@ -112,21 +112,21 @@ enum eTMSAction
// The server runs on its own thread, so we need to call its actions there rather than where all other Xui actions are performed
// In general these are debugging options
enum eXuiServerAction
enum eUIServerAction
{
eXuiServerAction_Idle=0,
eXuiServerAction_DropItem, // Debug
eXuiServerAction_SaveGame,
eXuiServerAction_AutoSaveGame,
eXuiServerAction_SpawnMob, // Debug
eXuiServerAction_PauseServer,
eXuiServerAction_ToggleRain, // Debug
eXuiServerAction_ToggleThunder, // Debug
eXuiServerAction_ServerSettingChanged_Gamertags,
eXuiServerAction_ServerSettingChanged_Difficulty,
eXuiServerAction_ExportSchematic, //Debug
eXuiServerAction_ServerSettingChanged_BedrockFog,
eXuiServerAction_SetCameraLocation, //Debug
eUIServerAction_Idle=0,
eUIServerAction_DropItem, // Debug
eUIServerAction_SaveGame,
eUIServerAction_AutoSaveGame,
eUIServerAction_SpawnMob, // Debug
eUIServerAction_PauseServer,
eUIServerAction_ToggleRain, // Debug
eUIServerAction_ToggleThunder, // Debug
eUIServerAction_ServerSettingChanged_Gamertags,
eUIServerAction_ServerSettingChanged_Difficulty,
eUIServerAction_ExportSchematic, //Debug
eUIServerAction_ServerSettingChanged_BedrockFog,
eUIServerAction_SetCameraLocation, //Debug
};
enum eGameSetting
@@ -835,7 +835,7 @@ enum EControllerActions
ACTION_MENU_GTC_RESUME,
#endif
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
ACTION_MENU_TOUCHPAD_PRESS,
#endif
+2 -2
View File
@@ -138,9 +138,9 @@ typedef std::vector <PBANNEDLISTDATA> VBANNEDLIST;
typedef struct
{
int iPad;
eXuiAction action;
eUIAction action;
}
XuiActionParam;
UIActionParam;
// tips
typedef struct
+6 -34
View File
@@ -1100,7 +1100,7 @@ int SoundEngine::OpenStreamThreadProc( void* lpParameter )
{
#ifdef __DISABLE_MILES__
return 0;
#endif
#else
SoundEngine *soundEngine = (SoundEngine *)lpParameter;
soundEngine->m_hStream = AIL_open_stream(soundEngine->m_hDriver,soundEngine->m_szStreamName,0);
@@ -1111,6 +1111,7 @@ int SoundEngine::OpenStreamThreadProc( void* lpParameter )
}
#endif
return 0;
#endif
}
/////////////////////////////////////////////
@@ -1120,8 +1121,7 @@ int SoundEngine::OpenStreamThreadProc( void* lpParameter )
/////////////////////////////////////////////
void SoundEngine::playMusicTick()
{
// AP - vita will update the music during the mixer callback
#ifndef __PSVITA__
#ifndef __PSVITA__ // AP - vita will update the music during the mixer callback
playMusicUpdate();
#endif
}
@@ -1156,10 +1156,6 @@ void SoundEngine::playMusicUpdate()
if(m_musicID!=-1)
{
// start playing it
#if ( defined __PS3__ || defined __PSVITA__ || defined __ORBIS__ )
#ifdef __PS3__
// 4J-PB - Need to check if we are a patched BD build
if(app.GetBootedFromDiscPatch())
@@ -1171,13 +1167,12 @@ void SoundEngine::playMusicUpdate()
{
sprintf(m_szStreamName,"%s/%s",getUsrDirPath(), m_szMusicPath );
}
#else
#elif (defined __PSVITA__ || __ORBIS__)
sprintf(m_szStreamName,"%s/%s",getUsrDirPath(), m_szMusicPath );
#endif
#else
strcpy((char *)m_szStreamName,m_szMusicPath);
#endif
// are we using a mash-up pack?
//if(pMinecraft && !pMinecraft->skins->isUsingDefaultSkin() && pMinecraft->skins->getSelected()->hasAudio())
if(Minecraft::GetInstance()->skins->getSelected()->hasAudio())
@@ -1251,30 +1246,9 @@ void SoundEngine::playMusicUpdate()
m_StreamingAudioInfo.bIs3D=false;
}
else if(m_musicID<m_iStream_CD_1)
{
SetIsPlayingStreamingGameMusic(true);
SetIsPlayingStreamingCDMusic(false);
m_MusicType=eMusicType_Game;
m_StreamingAudioInfo.bIs3D=false;
// build the name
strcat((char *)m_szStreamName,"music/");
strcat((char *)m_szStreamName,m_szStreamFileA[m_musicID]);
strcat((char *)m_szStreamName,".binka");
}
else
{
SetIsPlayingStreamingGameMusic(false);
SetIsPlayingStreamingCDMusic(true);
m_MusicType=eMusicType_CD;
m_StreamingAudioInfo.bIs3D=true;
// build the name
strcat((char *)m_szStreamName,"cds/");
strcat((char *)m_szStreamName,m_szStreamFileA[m_musicID]);
strcat((char *)m_szStreamName,".binka");
}
#else
if(m_musicID<m_iStream_CD_1)
#endif
{
SetIsPlayingStreamingGameMusic(true);
SetIsPlayingStreamingCDMusic(false);
@@ -1294,8 +1268,6 @@ void SoundEngine::playMusicUpdate()
}
strcat((char *)m_szStreamName,m_szStreamFileA[m_musicID]);
strcat((char *)m_szStreamName,".binka");
#endif
}
// wstring name = m_szStreamFileA[m_musicID];
@@ -62,7 +62,9 @@ foreach ($copy in $fileCopies) {
}
$deleteDirs = @(
"Common\Media\font\RU"
"Common\Media\font\RU",
"Common\res\TitleUpdate\DLC",
"Common\res\TitleUpdate\Audio"
)
foreach ($dir in $deleteDirs) {
@@ -74,13 +76,14 @@ foreach ($dir in $deleteDirs) {
$delDirs = @(
"Common\Media\font",
"Common\Media\font\*"
"Common\Media\font\*",
"Common\res\TitleUpdate\GameRules"
)
foreach ($dir in $delDirs) {
$path = Join-Path $OutDir $dir
if (Test-Path $path) {
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "DF-DotDotGothic16.ttf", "DFTT_R5.TTC", "candadite2.ttf" -File |
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, *.mcs, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "DF-DotDotGothic16.ttf", "DFTT_R5.TTC", "candadite2.ttf" -File |
Remove-Item -Force -ErrorAction SilentlyContinue
}
}
@@ -76,7 +76,9 @@ if (Test-Path $builtFile) {
}
$deleteDirs = @(
"PS4_GAME\Common\Media\font\RU"
"PS4_GAME\Common\Media\font\RU",
"PS4_GAME\Common\res\TitleUpdate\DLC",
"PS4_GAME\Common\res\TitleUpdate\Audio"
)
foreach ($dir in $deleteDirs) {
@@ -88,13 +90,14 @@ foreach ($dir in $deleteDirs) {
$delDirs = @(
"PS4_GAME\Common\Media\font",
"PS4_GAME\Common\Media\font\*"
"PS4_GAME\Common\Media\font\*",
"PS4_GAME\Common\res\TitleUpdate\GameRules"
)
foreach ($dir in $delDirs) {
$path = Join-Path $OutDir $dir
if (Test-Path $path) {
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "MSYH.ttf" -File |
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, *.mcs, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "MSYH.ttf" -File |
Remove-Item -Force -ErrorAction SilentlyContinue
}
}
@@ -85,7 +85,9 @@ if (Test-Path $builtFile) {
}
$deleteDirs = @(
"PS3_GAME\USRDIR\Common\Media\font\RU"
"PS3_GAME\USRDIR\Common\Media\font\RU",
"PS3_GAME\USRDIR\Common\res\TitleUpdate\DLC",
"PS3_GAME\USRDIR\Common\res\TitleUpdate\Audio"
)
foreach ($dir in $deleteDirs) {
@@ -97,13 +99,14 @@ foreach ($dir in $deleteDirs) {
$delDirs = @(
"PS3_GAME\USRDIR\Common\Media\font",
"PS3_GAME\USRDIR\Common\Media\font\*"
"PS3_GAME\USRDIR\Common\Media\font\*",
"PS3_GAME\USRDIR\Common\res\TitleUpdate\GameRules"
)
foreach ($dir in $delDirs) {
$path = Join-Path $OutDir $dir
if (Test-Path $path) {
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "MSYH.ttf" -File |
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, *.mcs, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "MSYH.ttf" -File |
Remove-Item -Force -ErrorAction SilentlyContinue
}
}
@@ -73,7 +73,9 @@ if (Test-Path $builtFile) {
}
$deleteDirs = @(
"PSVITA_GAME\Common\Media\font\RU"
"PSVITA_GAME\Common\Media\font\RU",
"PSVITA_GAME\Common\res\TitleUpdate\DLC",
"PSVITA_GAME\Common\res\TitleUpdate\Audio"
)
foreach ($dir in $deleteDirs) {
@@ -85,13 +87,14 @@ foreach ($dir in $deleteDirs) {
$delDirs = @(
"PSVITA_GAME\Common\Media\font",
"PSVITA_GAME\Common\Media\font\*"
"PSVITA_GAME\Common\Media\font\*",
"PSVITA_GAME\Common\res\TitleUpdate\GameRules"
)
foreach ($dir in $delDirs) {
$path = Join-Path $OutDir $dir
if (Test-Path $path) {
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "MSYH.ttf" -File |
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, *.mcs, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "MSYH.ttf" -File |
Remove-Item -Force -ErrorAction SilentlyContinue
}
}
@@ -23,7 +23,7 @@ $folderCopies = @(
@{ Source = "Common\Media\Font"; Dest = "Common\Media\Font" },
@{ Source = "Windows64Media\DLC"; Dest = "Windows64Media\DLC" },
@{ Source = "Windows64Media\Sound"; Dest = "Windows64Media\Sound" },
#@{ Source = "PSVita\Tutorial"; Dest = "Windows64Media\Tutorial" }, # str1k3r - doesnt even work bru
@{ Source = "Windows64Media\Tutorial"; Dest = "Windows64Media\Tutorial" },
@{ Source = "Windows64\Miles\lib\redist64"; Dest = "Windows64\redist64" }
)
@@ -60,7 +60,9 @@ foreach ($copy in $fileCopies) {
}
$deleteDirs = @(
"Common\Media\font\RU" #str1k3r - russian font?
"Common\Media\font\RU", #str1k3r - russian font?
"Common\res\TitleUpdate\DLC",
"Common\res\TitleUpdate\Audio"
)
foreach ($dir in $deleteDirs) {
@@ -72,13 +74,14 @@ foreach ($dir in $deleteDirs) {
$delDirs = @(
"Common\Media\font",
"Common\Media\font\*"
"Common\Media\font\*",
"Common\res\TitleUpdate\GameRules"
)
foreach ($dir in $delDirs) {
$path = Join-Path $OutDir $dir
if (Test-Path $path) {
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "DF-DotDotGothic16.ttf", "DFTT_R5.TTC", "candadite2.ttf" -File |
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, *.mcs, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "DF-DotDotGothic16.ttf", "DFTT_R5.TTC", "candadite2.ttf" -File |
Remove-Item -Force -ErrorAction SilentlyContinue
}
}
@@ -45,6 +45,18 @@ $fileCopies = @(
@{ Source = "Common\Tutorial\Tutorial"; Dest = "Tutorial\Tutorial" }
)
$delDirs = @(
"Common\res\TitleUpdate\GameRules"
)
foreach ($dir in $delDirs) {
$path = Join-Path $OutDir $dir
if (Test-Path $path) {
Get-ChildItem -Path $path -Recurse -Include *.mcs -File |
Remove-Item -Force -ErrorAction SilentlyContinue
}
}
foreach ($copy in $fileCopies) {
$src = Join-Path $ProjectDir $copy.Source
$dst = Join-Path $OutDir $copy.Dest
+40 -69
View File
@@ -89,8 +89,8 @@ CMinecraftApp::CMinecraftApp()
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
m_eTMSAction[i]=eTMSAction_Idle;
m_eXuiAction[i]=eAppAction_Idle;
m_eXuiActionParam[i] = NULL;
m_eUIAction[i]=eAppAction_Idle;
m_eUIActionParam[i] = NULL;
//m_dwAdditionalModelParts[i] = 0;
if(FAILED(XUserGetSigninInfo(i,XUSER_GET_SIGNIN_INFO_OFFLINE_XUID_ONLY ,&m_currentSigninInfo[i])))
@@ -106,8 +106,8 @@ CMinecraftApp::CMinecraftApp()
m_uiOpacityCountDown[i]=0;
}
m_eGlobalXuiAction=eAppAction_Idle;
m_eGlobalXuiServerAction=eXuiServerAction_Idle;
m_eGlobalUIAction=eAppAction_Idle;
m_eGlobalUIServerAction=eUIServerAction_Idle;
m_bResourcesLoaded=false;
m_bGameStarted=false;
@@ -199,13 +199,13 @@ CMinecraftApp::CMinecraftApp()
// m_uiTransferSlotC=5;
#endif
#if (defined _CONTENT_PACAKGE) || (defined _XBOX)
#if (defined _CONTENT_PACAKGE || _XBOX)
m_bUseDPadForDebug = false;
#else
m_bUseDPadForDebug = true;
#endif
#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
#if !(defined _WINDOWS64 || _XBOX)
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
m_eOptionsStatusA[i]=C4JStorage::eOptions_Callback_Idle;
@@ -301,25 +301,25 @@ LPCWSTR CMinecraftApp::GetString(int iID)
return app.m_stringTable->getString(iID);
}
void CMinecraftApp::SetAction(int iPad, eXuiAction action, LPVOID param)
void CMinecraftApp::SetAction(int iPad, eUIAction action, LPVOID param)
{
if( ( m_eXuiAction[iPad] == eAppAction_ReloadTexturePack ) && ( action == eAppAction_EthernetDisconnected ) )
if( ( m_eUIAction[iPad] == eAppAction_ReloadTexturePack ) && ( action == eAppAction_EthernetDisconnected ) )
{
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eXuiAction[iPad], action);
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eUIAction[iPad], action);
}
else if( ( m_eXuiAction[iPad] == eAppAction_ReloadTexturePack ) && ( action == eAppAction_ExitWorld ) )
else if( ( m_eUIAction[iPad] == eAppAction_ReloadTexturePack ) && ( action == eAppAction_ExitWorld ) )
{
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eXuiAction[iPad], action);
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eUIAction[iPad], action);
}
else if(m_eXuiAction[iPad] == eAppAction_ExitWorldCapturedThumbnail && action != eAppAction_Idle)
else if(m_eUIAction[iPad] == eAppAction_ExitWorldCapturedThumbnail && action != eAppAction_Idle)
{
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eXuiAction[iPad], action);
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eUIAction[iPad], action);
}
else
{
app.DebugPrintf("Changing App action for pad %d from %d to %d\n", iPad, m_eXuiAction[iPad], action);
m_eXuiAction[iPad]=action;
m_eXuiActionParam[iPad] = param;
app.DebugPrintf("Changing App action for pad %d from %d to %d\n", iPad, m_eUIAction[iPad], action);
m_eUIAction[iPad]=action;
m_eUIActionParam[iPad] = param;
}
}
@@ -344,30 +344,6 @@ void CMinecraftApp::SetAppPaused(bool val)
m_bIsAppPaused = val;
}
void CMinecraftApp::HandleButtonPresses()
{
for(int i=0;i<4;i++)
{
HandleButtonPresses(i);
}
}
void CMinecraftApp::HandleButtonPresses(int iPad)
{
// // test an update of the profile data
// void *pData=ProfileManager.GetGameDefinedProfileData(iPad);
//
// unsigned char *pchData= (unsigned char *)pData;
// int iCount=0;
// for(int i=0;i<GAME_DEFINED_PROFILE_DATA_BYTES;i++)
// {
// pchData[i]=0xBC;
// //if(iCount==255) iCount = 0;
// }
// ProfileManager.WriteToProfile(iPad,true);
}
bool CMinecraftApp::LoadInventoryMenu(int iPad,shared_ptr<LocalPlayer> player,bool bNavigateBack)
{
bool success = true;
@@ -753,7 +729,7 @@ void CMinecraftApp::InitGameSettings()
{
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
#if (defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
#if !(defined _WINDOWS64 || _XBOX)
GameSettingsA[i]=(GAME_SETTINGS *)StorageManager.GetGameDefinedProfileData(i);
#else
GameSettingsA[i]=(GAME_SETTINGS *)ProfileManager.GetGameDefinedProfileData(i);
@@ -764,21 +740,20 @@ void CMinecraftApp::InitGameSettings()
//SetDefaultGameSettings(i); - done on a callback from the profile manager
// 4J-PB - adding in for Windows & PS3 to set the defaults for the joypad
#if defined _WINDOWS64
#ifdef _WINDOWS64
C_4JProfile::PROFILESETTINGS *pProfileSettings=ProfileManager.GetDashboardProfileSettings(i);
SetDefaultOptions(pProfileSettings,i);
ProfileManager.LoadSettings(GameSettingsA[i], sizeof(GAME_SETTINGS));
ApplyGameSettingsChanged(i);
#elif defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__
#elif !defined(_XBOX)
C4JStorage::PROFILESETTINGS *pProfileSettings=StorageManager.GetDashboardProfileSettings(i);
// 4J-PB - don't cause an options write to happen here
SetDefaultOptions(pProfileSettings,i,false);
#endif
}
}
#if (defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
#if !(defined _WINDOWS64 || _XBOX)
int CMinecraftApp::SetDefaultOptions(C4JStorage::PROFILESETTINGS *pSettings,const int iPad,bool bWriteProfile)
#else
int CMinecraftApp::SetDefaultOptions(C_4JProfile::PROFILESETTINGS *pSettings,const int iPad)
@@ -871,7 +846,7 @@ int CMinecraftApp::SetDefaultOptions(C_4JProfile::PROFILESETTINGS *pSettings,con
//#endif
#if (defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
#if !(defined _WINDOWS64 || _XBOX)
GameSettingsA[iPad]->bSettingsChanged=bWriteProfile;
#endif
@@ -899,8 +874,7 @@ int CMinecraftApp::DefaultOptionsCallback(LPVOID pParam,C_4JProfile::PROFILESETT
return 0;
}
#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
#if !(defined _WINDOWS64 || _XBOX)
wstring CMinecraftApp::toStringOptionsStatus(const C4JStorage::eOptionsCallback &eStatus)
{
#ifndef _CONTENT_PACKAGE
@@ -1227,9 +1201,6 @@ int CMinecraftApp::OldProfileVersionCallback(LPVOID pParam,unsigned char *pucDat
{
// This might be from a version during testing of new profile updates
app.DebugPrintf("Don't know what to do with this profile version!\n");
#ifndef _CONTENT_PACKAGE
// __debugbreak();
#endif
GAME_SETTINGS *pGameSettings=(GAME_SETTINGS *)pucData;
pGameSettings->ucMenuSensitivity=100; //eGameSetting_Sensitivity_InMenu
@@ -1352,7 +1323,7 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
// Game Host only (and for now we can't change the diff while in game, so this shouldn't happen)
if(bInGame && g_NetworkManager.IsHost() && (iPad==ProfileManager.GetPrimaryPad()))
{
app.SetXuiServerAction(iPad,eXuiServerAction_ServerSettingChanged_Difficulty);
app.SetUIServerAction(iPad,eUIServerAction_ServerSettingChanged_Difficulty);
}
}
else
@@ -1418,7 +1389,7 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
{
// Update the Game Host setting if you are the host and you are in-game
app.SetGameHostOption(eGameHostOption_Gamertags,((GameSettingsA[iPad]->usBitmaskValues&0x0008)!=0)?1:0);
app.SetXuiServerAction(iPad,eXuiServerAction_ServerSettingChanged_Gamertags);
app.SetUIServerAction(iPad,eUIServerAction_ServerSettingChanged_Gamertags);
PlayerList *players = MinecraftServer::getInstance()->getPlayerList();
for(AUTO_VAR(it3, players->players.begin()); it3 != players->players.end(); ++it3)
@@ -1494,7 +1465,7 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
{
// Update the Game Host setting if you are the host and you are in-game
app.SetGameHostOption(eGameHostOption_BedrockFog,GetGameSettings(iPad,eGameSetting_BedrockFog)?1:0);
app.SetXuiServerAction(iPad,eXuiServerAction_ServerSettingChanged_BedrockFog);
app.SetUIServerAction(iPad,eUIServerAction_ServerSettingChanged_BedrockFog);
}
}
break;
@@ -2588,21 +2559,21 @@ int CMinecraftApp::DisplaySavingMessage(void *pParam, C4JStorage::ESavingMessage
void CMinecraftApp::SetActionConfirmed(LPVOID param)
{
XuiActionParam *actionInfo = (XuiActionParam *)param;
UIActionParam *actionInfo = (UIActionParam *)param;
app.SetAction(actionInfo->iPad, actionInfo->action);
}
void CMinecraftApp::HandleXuiActions(void)
void CMinecraftApp::HandleUIActions(void)
{
eXuiAction eAction;
eUIAction eAction;
eTMSAction eTMS;
LPVOID param;
Minecraft *pMinecraft=Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> player;
// are there any global actions to deal with?
eAction = app.GetGlobalXuiAction();
eAction = app.GetGlobalUIAction();
if(eAction!=eAppAction_Idle)
{
switch(eAction)
@@ -2613,7 +2584,7 @@ void CMinecraftApp::HandleXuiActions(void)
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_CANT_PLACE_NEAR_SPAWN_TITLE, IDS_CANT_PLACE_NEAR_SPAWN_TEXT, uiIDA,1,XUSER_INDEX_ANY);
if(result != C4JStorage::EMessage_Busy) SetGlobalXuiAction(eAppAction_Idle);
if(result != C4JStorage::EMessage_Busy) SetGlobalUIAction(eAppAction_Idle);
}
break;
@@ -2625,8 +2596,8 @@ void CMinecraftApp::HandleXuiActions(void)
// are there any app actions to deal with?
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
eAction = app.GetXuiAction(i);
param = m_eXuiActionParam[i];
eAction = app.GetUIAction(i);
param = m_eUIActionParam[i];
if(eAction!=eAppAction_Idle)
{
@@ -2661,7 +2632,7 @@ void CMinecraftApp::HandleXuiActions(void)
bool bKeepHiding = false;
for(int j=0; j < XUSER_MAX_COUNT;++j)
{
if(app.GetXuiAction(j) == eAppAction_SocialPostScreenshot)
if(app.GetUIAction(j) == eAppAction_SocialPostScreenshot)
{
bKeepHiding = true;
break;
@@ -2783,7 +2754,7 @@ void CMinecraftApp::HandleXuiActions(void)
SetAction(i,eAppAction_Idle);
#if defined(_XBOX_ONE) || defined(__ORBIS__)
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_AutoSaveGame);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_AutoSaveGame);
if(app.GetGameHostOption(eGameHostOption_DisableSaving)) StorageManager.SetSaveDisabled(true);
#else
@@ -3265,7 +3236,7 @@ void CMinecraftApp::HandleXuiActions(void)
pMinecraft->localplayers[i]->respawn();
// If the respawn requires a dimension change then the action will have changed
//if(app.GetXuiAction(i) == eAppAction_Respawn)
//if(app.GetUIAction(i) == eAppAction_Respawn)
//{
// SetAction(i,eAppAction_Idle);
// CloseXuiScenes(i);
@@ -6459,7 +6430,7 @@ wstring CMinecraftApp::FormatHTMLString(int iPad, const wstring &desc, int shado
text = replaceAll(text, L"{*CONTROLLER_ACTION_DPAD_DOWN*}", GetActionReplacement(iPad,MINECRAFT_ACTION_DPAD_DOWN ) );
text = replaceAll(text, L"{*CONTROLLER_ACTION_DPAD_RIGHT*}", GetActionReplacement(iPad,MINECRAFT_ACTION_DPAD_RIGHT ) );
text = replaceAll(text, L"{*CONTROLLER_ACTION_DPAD_LEFT*}", GetActionReplacement(iPad,MINECRAFT_ACTION_DPAD_LEFT ) );
#if !(defined __ORBIS__ || __PS3__)
#if !(defined __ORBIS__ || __PS3__ || _XBOX)
text = replaceAll(text, L"{*CONTROLLER_VK_START*}", GetVKReplacement(VK_PAD_START ) );
text = replaceAll(text, L"{*CONTROLLER_VK_BACK*}", GetVKReplacement(VK_PAD_BACK ) );
#endif
@@ -7365,7 +7336,7 @@ void CMinecraftApp::EnterSaveNotificationSection()
if( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)TRUE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)TRUE);
}
}
}
@@ -7383,7 +7354,7 @@ void CMinecraftApp::LeaveSaveNotificationSection()
if( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)FALSE);
}
}
}
@@ -7412,14 +7383,14 @@ int CMinecraftApp::RemoteSaveThreadProc( void* lpParameter )
pMinecraft->progressRenderer->progressStage( -1 );
pMinecraft->progressRenderer->progressStagePercentage(0);
while( !app.GetGameStarted() && app.GetXuiAction( ProfileManager.GetPrimaryPad() ) == eAppAction_WaitRemoteServerSaveComplete )
while( !app.GetGameStarted() && app.GetUIAction( ProfileManager.GetPrimaryPad() ) == eAppAction_WaitRemoteServerSaveComplete )
{
// Tick all the games connections
pMinecraft->tickAllConnections();
Sleep( 100 );
}
if( app.GetXuiAction( ProfileManager.GetPrimaryPad() ) != eAppAction_WaitRemoteServerSaveComplete )
if( app.GetUIAction( ProfileManager.GetPrimaryPad() ) != eAppAction_WaitRemoteServerSaveComplete )
{
// Something cancelled us?
return ERROR_CANCELLED;
+16 -19
View File
@@ -114,7 +114,6 @@ public:
static const int USER_SR = 6;
static const int USER_UI = 7; // 4J Stu - This also makes it appear on the UI console
void HandleButtonPresses();
bool IntroRunning() { return m_bIntroRunning;}
void SetIntroRunning(bool bSet) {m_bIntroRunning=bSet;}
#ifdef _CONTENT_PACKAGE
@@ -160,17 +159,17 @@ public:
eGameMode GetGameMode() { return m_eGameMode;}
void SetGameMode(eGameMode eMode) { m_eGameMode=eMode;}
eXuiAction GetGlobalXuiAction() {return m_eGlobalXuiAction;}
void SetGlobalXuiAction(eXuiAction action) {m_eGlobalXuiAction=action;}
eXuiAction GetXuiAction(int iPad) {return m_eXuiAction[iPad];}
void SetAction(int iPad, eXuiAction action, LPVOID param = NULL);
eUIAction GetGlobalUIAction() {return m_eGlobalUIAction;}
void SetGlobalUIAction(eUIAction action) {m_eGlobalUIAction=action;}
eUIAction GetUIAction(int iPad) {return m_eUIAction[iPad];}
void SetAction(int iPad, eUIAction action, LPVOID param = NULL);
void SetTMSAction(int iPad, eTMSAction action) {m_eTMSAction[iPad]=action; }
eTMSAction GetTMSAction(int iPad) {return m_eTMSAction[iPad];}
eXuiServerAction GetXuiServerAction(int iPad) {return m_eXuiServerAction[iPad];}
LPVOID GetXuiServerActionParam(int iPad) {return m_eXuiServerActionParam[iPad];}
void SetXuiServerAction(int iPad, eXuiServerAction action, LPVOID param = NULL) {m_eXuiServerAction[iPad]=action; m_eXuiServerActionParam[iPad] = param;}
eXuiServerAction GetGlobalXuiServerAction() {return m_eGlobalXuiServerAction;}
void SetGlobalXuiServerAction(eXuiServerAction action) {m_eGlobalXuiServerAction=action;}
eUIServerAction GetUIServerAction(int iPad) {return m_eUIServerAction[iPad];}
LPVOID GetUIServerActionParam(int iPad) {return m_eUIServerActionParam[iPad];}
void SetUIServerAction(int iPad, eUIServerAction action, LPVOID param = NULL) {m_eUIServerAction[iPad]=action; m_eUIServerActionParam[iPad] = param;}
eUIServerAction GetGlobalUIServerAction() {return m_eGlobalUIServerAction;}
void SetGlobalUIServerAction(eUIServerAction action) {m_eGlobalUIServerAction=action;}
DisconnectPacket::eDisconnectReason GetDisconnectReason() { return m_disconnectReason; }
void SetDisconnectReason(DisconnectPacket::eDisconnectReason bVal) { m_disconnectReason = bVal; }
@@ -184,7 +183,7 @@ public:
// 4J Stu - Added so that we can call this when a confirmation box is selected
static void SetActionConfirmed(LPVOID param);
void HandleXuiActions(void);
void HandleUIActions(void);
// 4J Stu - Functions used for Minecon and other promo work
bool GetLoadSavesFromFolderEnabled() { return m_bLoadSavesFromFolderEnabled; }
@@ -446,8 +445,6 @@ private:
VBANNEDLIST *m_vBannedListA[XUSER_MAX_COUNT];
void HandleButtonPresses(int iPad);
bool m_bResourcesLoaded;
// Global string table for this application.
@@ -514,13 +511,13 @@ private:
// To avoid problems with threads being kicked off from xuis that alter things that may be in progress within the run_middle,
// we'll action these at the end of the game loop
eXuiAction m_eXuiAction[XUSER_MAX_COUNT];
eUIAction m_eUIAction[XUSER_MAX_COUNT];
eTMSAction m_eTMSAction[XUSER_MAX_COUNT];
LPVOID m_eXuiActionParam[XUSER_MAX_COUNT];
eXuiAction m_eGlobalXuiAction;
eXuiServerAction m_eXuiServerAction[XUSER_MAX_COUNT];
LPVOID m_eXuiServerActionParam[XUSER_MAX_COUNT];
eXuiServerAction m_eGlobalXuiServerAction;
LPVOID m_eUIActionParam[XUSER_MAX_COUNT];
eUIAction m_eGlobalUIAction;
eUIServerAction m_eUIServerAction[XUSER_MAX_COUNT];
LPVOID m_eUIServerActionParam[XUSER_MAX_COUNT];
eUIServerAction m_eGlobalUIServerAction;
bool m_bLiveLinkRequired;
Binary file not shown.
@@ -1173,11 +1173,11 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
pMinecraft->progressRenderer->progressStage( IDS_PROGRESS_CONVERTING_TO_OFFLINE_GAME );
#endif
while( app.GetXuiServerAction(ProfileManager.GetPrimaryPad() ) != eXuiServerAction_Idle && !MinecraftServer::serverHalted() )
while( app.GetUIServerAction(ProfileManager.GetPrimaryPad() ) != eUIServerAction_Idle && !MinecraftServer::serverHalted() )
{
Sleep(10);
}
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)TRUE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)TRUE);
// wait for the server to be in a non-ticking state
pServer->m_serverPausedEvent->WaitForSignal(INFINITE);
@@ -1333,7 +1333,7 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
// Start the game again
app.SetGameStarted(true);
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)FALSE);
app.SetChangingSessionType(false);
app.SetReallyChangingSessionType(false);
@@ -1309,7 +1309,7 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
break;
#endif
case ACTION_MENU_A:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if(!bRepeat)
@@ -192,7 +192,7 @@ bool IUIScene_CraftingMenu::handleKeyDown(int iPad, int iAction, bool bRepeat)
bHandled = true;
break;
case ACTION_MENU_A:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
// Do some crafting!
+1 -1
View File
@@ -170,7 +170,7 @@ void IUIScene_HUD::updateFrameTick()
}
SetOpacity(fVal);
bool bDisplayGui=app.GetGameStarted() && !ui.GetMenuDisplayed(iPad) && !(app.GetXuiAction(iPad)==eAppAction_AutosaveSaveGameCapturedThumbnail) && app.GetGameSettings(iPad,eGameSetting_DisplayHUD)!=0;
bool bDisplayGui=app.GetGameStarted() && !ui.GetMenuDisplayed(iPad) && !(app.GetUIAction(iPad)==eAppAction_AutosaveSaveGameCapturedThumbnail) && app.GetGameSettings(iPad,eGameSetting_DisplayHUD)!=0;
if(bDisplayGui && pMinecraft->localplayers[iPad] != NULL)
{
SetVisible(true);
@@ -354,11 +354,11 @@ int IUIScene_PauseMenu::SaveWorldThreadProc( LPVOID lpParameter )
bool bAutosave=(bool)lpParameter;
if(bAutosave)
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_AutoSaveGame);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_AutoSaveGame);
}
else
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_SaveGame);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_SaveGame);
}
// Share AABB & Vec3 pools with default (main thread) - should be ok as long as we don't tick the main thread whilst this thread is running
@@ -374,7 +374,7 @@ int IUIScene_PauseMenu::SaveWorldThreadProc( LPVOID lpParameter )
{
app.SetGameStarted(false);
while( app.GetXuiServerAction(ProfileManager.GetPrimaryPad() ) != eXuiServerAction_Idle && !MinecraftServer::serverHalted() )
while( app.GetUIServerAction(ProfileManager.GetPrimaryPad() ) != eUIServerAction_Idle && !MinecraftServer::serverHalted() )
{
Sleep(10);
}
@@ -59,7 +59,7 @@ bool IUIScene_TradingMenu::handleKeyDown(int iPad, int iAction, bool bRepeat)
handled = true;
break;
case ACTION_MENU_A:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if(!m_activeOffers.empty())
@@ -64,16 +64,19 @@ F64 UIComponent_Tooltips::getSafeZoneHalfWidth()
float safeWidth = 0.0f;
#ifndef __PSVITA__
// 85% safezone for tooltips in either SD mode
if( !RenderManager.IsHiDef() )
if (!(width >= 960.0f && width < 1280.0f))
{
// 85% safezone
safeWidth = m_movieWidth * (0.15f / 2);
}
else
{
// 90% safezone
safeWidth = width * (0.1f / 2);
// 85% safezone for tooltips in either SD mode
if( !RenderManager.IsHiDef() )
{
// 85% safezone
safeWidth = m_movieWidth * (0.15f / 2);
}
else
{
// 90% safezone
safeWidth = width * (0.1f / 2);
}
}
#endif
return safeWidth;
+21 -26
View File
@@ -35,15 +35,16 @@
#ifdef __ORBIS__
#include "Orbis\Iggy\include\iggyperfmon.h"
#include "Orbis\Iggy\include\iggyperfmon_orbis.h"
#elif defined _DURANGO
#elif _DURANGO
#include "Durango\Iggy\include\iggyperfmon.h"
#elif defined __PS3__
#elif __PS3__
#include "PS3\Iggy\include\iggyperfmon.h"
#include "PS3\Iggy\include\iggyperfmon_ps3.h"
#elif defined __PSVITA__
#elif __PSVITA__
#include "PSVita\Iggy\include\iggyperfmon.h"
#include "PSVita\Iggy\include\iggyperfmon_psp2.h"
#elif defined __WINDOWS64
#elif _WINDOWS64
//str1k3r - IggyPerfmon is broken on windows64 as we dont have the DLL
#include "Windows64\Iggy\include\iggyperfmon.h"
#endif
@@ -184,17 +185,6 @@ UIController::UIController()
InitializeCriticalSection(&m_Allocatorlock);
#endif
// 4J Stu - This is a bit of a hack until we change the Minecraft initialisation to store the proper screen size for other platforms
#if defined _DURANGO || defined __ORBIS__
m_fScreenWidth = 1920.0f;
m_fScreenHeight = 1080.0f;
m_bScreenWidthSetup = true;
#else
m_fScreenWidth = 1280.0f;
m_fScreenHeight = 720.0f;
m_bScreenWidthSetup = false;
#endif
for(unsigned int i = 0; i < eLibrary_Count; ++i)
{
m_iggyLibraries[i] = IGGY_INVALID_LIBRARY;
@@ -257,6 +247,7 @@ void UIController::SetSystemUIShowing(LPVOID lpParam,bool bVal)
// SETUP
void UIController::preInit(S32 width, S32 height)
{
//str1k3r - 4J previously hardcoded this in UIController(), this is already set per platform so just use this :3
m_fScreenWidth = width;
m_fScreenHeight = height;
m_bScreenWidthSetup = true;
@@ -500,14 +491,14 @@ void UIController::tick()
}
#ifdef _WINDOWS64
GetControllerType();
GetControllerSwf();
#endif
}
//str1k3r - PS3 & PS4 icons are broken in some spots, therefore they wont be included yet
#ifdef _WINDOWS64
//str1k3r - this is what actually does all the autoswitching
void UIController::GetControllerType()
void UIController::GetControllerSwf()
{
EControllerType ControllerType = InputManager.GetControllerType(0);
wstring controlTooltipsPath = L"";
@@ -521,7 +512,6 @@ void UIController::GetControllerType()
case EControllerType_Xbox360:
controlTooltipsPath = (ui.getScreenWidth() >= 1920) ? L"ControlTooltips\\HD\\XboxHDControls.swf" : L"ControlTooltips\\XboxControls.swf";
break;
case EControllerType_Default:
case EControllerType_XboxOne:
controlTooltipsPath = (ui.getScreenWidth() >= 1920) ? L"ControlTooltips\\HD\\DurangoHDControls.swf" : L"ControlTooltips\\DurangoControls.swf";
break;
@@ -539,6 +529,9 @@ void UIController::GetControllerType()
controlTooltipsPath = (ui.getScreenWidth() >= 1920) ? L"ControlTooltips\\HD\\SwitchHDControls.swf" : L"ControlTooltips\\SwitchControls.swf";
break;
*/
case EControllerType_Default: //str1k3r - this is going to get a custom swf soon
controlTooltipsPath = (ui.getScreenWidth() >= 1920) ? L"ControlTooltips\\HD\\DurangoHDControls.swf" : L"ControlTooltips\\DurangoControls.swf";
break;
default:
controlTooltipsPath = (ui.getScreenWidth() >= 1920) ? L"ControlTooltips\\HD\\Windows64HDControls.swf" : L"ControlTooltips\\Windows64Controls.swf";
break;
@@ -569,7 +562,6 @@ wstring UIController::GetTooltipSkinPath()
{
case EControllerType_Xbox360:
return ui.getScreenWidth() >= 1920 ? L"ControlTooltips\\HD\\XboxHDControls.swf" : L"ControlTooltips\\XboxControls.swf";
case EControllerType_Default:
case EControllerType_XboxOne:
return ui.getScreenWidth() >= 1920 ? L"ControlTooltips\\HD\\DurangoHDControls.swf" : L"ControlTooltips\\DurangoControls.swf";
/*
@@ -582,6 +574,8 @@ wstring UIController::GetTooltipSkinPath()
case EControllerType_Switch:
return ui.getScreenWidth() >= 1920 ? L"ControlTooltips\\HD\\SwitchHDControls.swf" : L"ControlTooltips\\SwitchControls.swf";
*/
case EControllerType_Default:
return ui.getScreenWidth() >= 1920 ? L"ControlTooltips\\HD\\DurangoHDControls.swf" : L"ControlTooltips\\DurangoControls.swf";
default:
return ui.getScreenWidth() >= 1920 ? L"ControlTooltips\\HD\\Windows64HDControls.swf" : L"ControlTooltips\\Windows64Controls.swf";
break;
@@ -601,12 +595,12 @@ void UIController::loadSkins()
#elif defined __PSVITA__
platformSkinPath = L"skinVita.swf";
#elif defined _WINDOWS64
if(m_fScreenWidth >= 1920.0f)
if(ui.getScreenWidth() >= 1920.0f)
{
tooltipsSkinPath = GetTooltipSkinPath();
platformSkinPath = L"skinHDWin.swf";
}
else if (m_fScreenWidth >= 960.0f && m_fScreenWidth < 1280.0f) //str1k3r - we need to check this to make sure we dont load the vita skin on 720p
else if (ui.getScreenWidth() >= 960.0f && ui.getScreenWidth() < 1280.0f) //str1k3r - we need to check this to make sure we dont load the vita skin on 720p
{
tooltipsSkinPath = GetTooltipSkinPath();
platformSkinPath = L"skinWinVita.swf";
@@ -639,7 +633,7 @@ void UIController::loadSkins()
// str1k3r - Fixes 720p/480p Crashes on Windows64, also allows this to be used on 1080p consoles instead of just Windows64
// This also cleans up some 4J code and turns 3 if statements into 1.
if (m_fScreenWidth >= 1920.0f)
if (ui.getScreenWidth() >= 1920.0f)
{
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskinHD.swf");
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinHDGraphics.swf", L"skinHDGraphics.swf");
@@ -929,7 +923,8 @@ void UIController::handleInput()
if(ProfileManager.GetLockedProfile() >= 0 && !InputManager.IsPadLocked( ProfileManager.GetLockedProfile() ) && firstUnfocussedUnhandledPad >= 0)
{
ProfileManager.RequestSignInUI(false, false, false, false, true, NULL, NULL, firstUnfocussedUnhandledPad );
//ProfileManager.RequestSignInUI(false, false, false, false, true, NULL, NULL, firstUnfocussedUnhandledPad );
ProfileManager.RequestSignInUI(false, false, false, false, true, static_cast<int (*)(LPVOID, const bool, const int)>(NULL), NULL, firstUnfocussedUnhandledPad );
}
}
#endif
@@ -2624,7 +2619,7 @@ void UIController::ClearPressStart()
C4JStorage::EMessageResult UIController::RequestAlertMessage(UINT uiTitle, UINT uiText, UINT *uiOptionA,UINT uiOptionC, DWORD dwPad, int( *Func)(LPVOID,int,const C4JStorage::EMessageResult),LPVOID lpParam, WCHAR *pwchFormatString)
{
#ifndef __ORBIS__
#if !(defined __ORBIS__ || _XBOX_ONE)
return RequestMessageBox(uiTitle, uiText, uiOptionA, uiOptionC, dwPad, Func, lpParam, pwchFormatString, 0, false);
#else
return RequestMessageBox(uiTitle, uiText, uiOptionA, uiOptionC, dwPad, Func, lpParam, NULL, pwchFormatString, 0, false);
@@ -2633,14 +2628,14 @@ C4JStorage::EMessageResult UIController::RequestAlertMessage(UINT uiTitle, UINT
C4JStorage::EMessageResult UIController::RequestErrorMessage(UINT uiTitle, UINT uiText, UINT *uiOptionA,UINT uiOptionC, DWORD dwPad, int( *Func)(LPVOID,int,const C4JStorage::EMessageResult),LPVOID lpParam, WCHAR *pwchFormatString)
{
#ifndef __ORBIS__
#if !(defined __ORBIS__ || _XBOX_ONE)
return RequestMessageBox(uiTitle, uiText, uiOptionA, uiOptionC, dwPad, Func, lpParam, pwchFormatString, 0, true);
#else
return RequestMessageBox(uiTitle, uiText, uiOptionA, uiOptionC, dwPad, Func, lpParam, NULL, pwchFormatString, 0, true);
#endif
}
#ifndef __ORBIS__
#if !(defined __ORBIS__ || _XBOX_ONE)
C4JStorage::EMessageResult UIController::RequestMessageBox(UINT uiTitle, UINT uiText, UINT *uiOptionA,UINT uiOptionC, DWORD dwPad,
int( *Func)(LPVOID,int,const C4JStorage::EMessageResult),LPVOID lpParam, WCHAR *pwchFormatString,DWORD dwFocusButton, bool bIsError)
#else
+4 -2
View File
@@ -204,7 +204,7 @@ public:
virtual void tick();
private:
void GetControllerType();
void GetControllerSwf();
wstring GetTooltipSkinPath();
void loadSkins();
IggyLibrary loadSkin(const wstring &skinPath, const wstring &skinName);
@@ -236,6 +236,8 @@ public:
// RENDERING
float getScreenWidth() { return m_fScreenWidth; }
float getScreenHeight() { return m_fScreenHeight; }
void setScreenWidth(float w) { m_fScreenWidth = w; }
void setScreenHeight(float h) { m_fScreenHeight = h; }
virtual void render() = 0;
void getRenderDimensions(C4JRender::eViewportType viewport, S32 &width, S32 &height);
@@ -363,7 +365,7 @@ public:
virtual C4JStorage::EMessageResult RequestAlertMessage(UINT uiTitle, UINT uiText, UINT *uiOptionA,UINT uiOptionC, DWORD dwPad=XUSER_INDEX_ANY, int( *Func)(LPVOID,int,const C4JStorage::EMessageResult)=NULL,LPVOID lpParam=NULL, WCHAR *pwchFormatString=NULL);
virtual C4JStorage::EMessageResult RequestErrorMessage(UINT uiTitle, UINT uiText, UINT *uiOptionA,UINT uiOptionC, DWORD dwPad=XUSER_INDEX_ANY, int( *Func)(LPVOID,int,const C4JStorage::EMessageResult)=NULL,LPVOID lpParam=NULL, WCHAR *pwchFormatString=NULL);
#ifndef __ORBIS__
#if !(defined __ORBIS__ || _XBOX_ONE)
private:
virtual C4JStorage::EMessageResult RequestMessageBox(UINT uiTitle, UINT uiText, UINT *uiOptionA,UINT uiOptionC, DWORD dwPad,
int( *Func)(LPVOID,int,const C4JStorage::EMessageResult),LPVOID lpParam, WCHAR *pwchFormatString,DWORD dwFocusButton, bool bIsError);
+29 -23
View File
@@ -125,15 +125,18 @@ F64 UIScene::getSafeZoneHalfHeight()
float safeHeight = 0.0f;
#ifndef __PSVITA__
if( !RenderManager.IsHiDef() && RenderManager.IsWidescreen() )
if (!(height >= 544.0f && height < 720.0f))
{
// 90% safezone
safeHeight = height * (0.15f / 2);
}
else
{
// 90% safezone
safeHeight = height * (0.1f / 2);
if( !RenderManager.IsHiDef() && RenderManager.IsWidescreen() )
{
// 90% safezone
safeHeight = height * (0.15f / 2);
}
else
{
// 90% safezone
safeHeight = height * (0.1f / 2);
}
}
#endif
return safeHeight;
@@ -145,15 +148,18 @@ F64 UIScene::getSafeZoneHalfWidth()
float safeWidth = 0.0f;
#ifndef __PSVITA__
if( !RenderManager.IsHiDef() && RenderManager.IsWidescreen() )
if (!(width >= 960.0f && width < 1280.0f))
{
// 85% safezone
safeWidth = width * (0.15f / 2);
}
else
{
// 90% safezone
safeWidth = width * (0.1f / 2);
if( !RenderManager.IsHiDef() && RenderManager.IsWidescreen() )
{
// 85% safezone
safeWidth = width * (0.15f / 2);
}
else
{
// 90% safezone
safeWidth = width * (0.1f / 2);
}
}
#endif
return safeWidth;
@@ -329,20 +335,20 @@ void UIScene::loadMovie()
#endif
app.FatalLoadError();
#else
app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on 480\n", moviePath.c_str());
app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on Vita\n", moviePath.c_str());
moviePath = getMoviePath();
moviePath.append(L"480.swf");
m_loadedResolution = eSceneResolution_480;
moviePath.append(L"Vita.swf");
m_loadedResolution = eSceneResolution_544;
//str1k3r - while 480 & Vita share basically all the same skins its just a extra fallback :D
if(!app.hasArchiveFile(moviePath))
{
app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on Vita\n", moviePath.c_str());
app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on 480\n", moviePath.c_str());
moviePath = getMoviePath();
moviePath.append(L"Vita.swf");
m_loadedResolution = eSceneResolution_544;
moviePath.append(L"480.swf");
m_loadedResolution = eSceneResolution_480;
if(!app.hasArchiveFile(moviePath))
{
@@ -940,7 +946,7 @@ int UIScene::convertGameActionToIggyKeycode(int action)
int keycode = -1;
switch(action)
{
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_A:
@@ -12,7 +12,7 @@ UIScene_AbstractContainerMenu::UIScene_AbstractContainerMenu(int iPad, UILayer *
// in this scene, we override the press sound with our own for crafting success or fail
ui.OverrideSFX(m_iPad,ACTION_MENU_A,true);
ui.OverrideSFX(m_iPad,ACTION_MENU_OK,true);
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
ui.OverrideSFX(m_iPad,ACTION_MENU_TOUCHPAD_PRESS,true);
#endif
ui.OverrideSFX(m_iPad,ACTION_MENU_X,true);
@@ -51,7 +51,7 @@ void UIScene_AbstractContainerMenu::handleDestroy()
ui.OverrideSFX(m_iPad,ACTION_MENU_A,false);
ui.OverrideSFX(m_iPad,ACTION_MENU_OK,false);
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
ui.OverrideSFX(m_iPad,ACTION_MENU_TOUCHPAD_PRESS,false);
#endif
ui.OverrideSFX(m_iPad,ACTION_MENU_X,false);
@@ -224,7 +224,7 @@ void UIScene_ConnectingProgress::handleInput(int iPad, int key, bool repeat, boo
// }
// break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if(pressed)
@@ -159,7 +159,7 @@ void UIScene_ControlsMenu::handleInput(int iPad, int key, bool repeat, bool pres
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if( pressed )
@@ -163,7 +163,7 @@ UIScene_CraftingMenu::UIScene_CraftingMenu(int iPad, void *_initData, UILayer *p
// in this scene, we override the press sound with our own for crafting success or fail
ui.OverrideSFX(m_iPad,ACTION_MENU_A,true);
ui.OverrideSFX(m_iPad,ACTION_MENU_OK,true);
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
ui.OverrideSFX(m_iPad,ACTION_MENU_TOUCHPAD_PRESS,true);
#endif
ui.OverrideSFX(m_iPad,ACTION_MENU_LEFT_SCROLL,true);
@@ -204,7 +204,7 @@ void UIScene_CraftingMenu::handleDestroy()
ui.OverrideSFX(m_iPad,ACTION_MENU_A,false);
ui.OverrideSFX(m_iPad,ACTION_MENU_OK,false);
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
ui.OverrideSFX(m_iPad,ACTION_MENU_TOUCHPAD_PRESS,false);
#endif
ui.OverrideSFX(m_iPad,ACTION_MENU_LEFT_SCROLL,false);
@@ -367,7 +367,7 @@ void UIScene_CreateWorldMenu::handleInput(int iPad, int key, bool repeat, bool p
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
@@ -648,7 +648,7 @@ void UIScene_Credits::handleInput(int iPad, int key, bool repeat, bool pressed,
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_UP:
@@ -103,7 +103,7 @@ void UIScene_DLCMainMenu::handleInput(int iPad, int key, bool repeat, bool press
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -149,7 +149,7 @@ void UIScene_DLCOffersMenu::handleInput(int iPad, int key, bool repeat, bool pre
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -68,7 +68,7 @@ void UIScene_DeathMenu::handleInput(int iPad, int key, bool repeat, bool pressed
handled = true;
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_UP:
@@ -100,7 +100,7 @@ void UIScene_DebugCreateSchematic::handlePress(F64 controlId, F64 childId)
else if(m_data->endZ < 0 && m_data->endZ%2 ==0)
m_data->endZ+=1;
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(), eXuiServerAction_ExportSchematic, (void *)m_data);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(), eUIServerAction_ExportSchematic, (void *)m_data);
navigateBack();
}
@@ -167,7 +167,7 @@ void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId)
{
app.DebugPrintf("UIScene_DebugOverlay::handlePress for itemsList: %f\n", childId);
int id = childId;
//app.SetXuiServerAction(m_iPad, eXuiServerAction_DropItem, (void *)m_itemIds[id]);
//app.SetUIServerAction(m_iPad, eUIServerAction_DropItem, (void *)m_itemIds[id]);
ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad());
conn->send( GiveItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_itemIds[id]) );
}
@@ -177,7 +177,7 @@ void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId)
int id = childId;
if(id<m_mobFactories.size())
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_SpawnMob,(void *)m_mobFactories[id]);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_SpawnMob,(void *)m_mobFactories[id]);
}
}
break;
@@ -204,13 +204,13 @@ void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId)
break;
case eControl_Rain:
{
//app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_ToggleRain);
//app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_ToggleRain);
ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad());
conn->send( ToggleDownfallCommand::preparePacket() );
}
break;
case eControl_Thunder:
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_ToggleThunder);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_ToggleThunder);
break;
case eControl_ResetTutorial:
Tutorial::debugResetPlayerSavedProgress( ProfileManager.GetPrimaryPad() );
@@ -91,8 +91,8 @@ void UIScene_DebugSetCamera::handlePress(F64 controlId, F64 childId)
switch((int)controlId)
{
case eControl_Teleport:
app.SetXuiServerAction( ProfileManager.GetPrimaryPad(),
eXuiServerAction_SetCameraLocation,
app.SetUIServerAction( ProfileManager.GetPrimaryPad(),
eUIServerAction_SetCameraLocation,
(void *)currentPosition);
break;
case eControl_CamX:
+1 -1
View File
@@ -106,7 +106,7 @@ void UIScene_EULA::handleInput(int iPad, int key, bool repeat, bool pressed, boo
{
if(m_bIgnoreInput) return;
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
// ignore all players except player 0 - it's their profile that is currently being used
if(iPad!=0) return;
#endif
@@ -276,7 +276,7 @@ void UIScene_FullscreenProgress::handleInput(int iPad, int key, bool repeat, boo
switch(key)
{
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if(pressed)
@@ -189,7 +189,7 @@ void UIScene_HelpAndOptionsMenu::handleInput(int iPad, int key, bool repeat, boo
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
//CD - Added for audio
@@ -210,7 +210,7 @@ void UIScene_HowToPlay::handleInput(int iPad, int key, bool repeat, bool pressed
}
break;
case ACTION_MENU_A:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if(pressed)
@@ -175,7 +175,7 @@ void UIScene_HowToPlayMenu::handleInput(int iPad, int key, bool repeat, bool pre
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -136,7 +136,7 @@ void UIScene_InGameHostOptionsMenu::handleInput(int iPad, int key, bool repeat,
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -313,7 +313,7 @@ void UIScene_InGameInfoMenu::handleInput(int iPad, int key, bool repeat, bool pr
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_UP:
@@ -414,7 +414,7 @@ void UIScene_InGamePlayerOptionsMenu::handleInput(int iPad, int key, bool repeat
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
+10 -10
View File
@@ -12,27 +12,27 @@ UIScene_Intro::UIScene_Intro(int iPad, void *initData, UILayer *parentLayer) : U
bool bSkipESRB = false;
bool bChina = false;
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
bSkipESRB = app.GetProductSKU() != e_sku_SCEA;
#elif defined(_XBOX) || defined(_DURANGO)
#if (defined __PS3__ || __ORBIS__ || __PSVITA__)
bSkipESRB = !app.IsAmericanSKU();
#else
bSkipESRB = !ProfileManager.LocaleIsUSorCanada();
#endif
#ifdef _DURANGO
#if (defined _DURANGO || _WINDOWS64)
bChina = ProfileManager.LocaleIsChina();
#endif
// 4J Stu - These map to values in the Actionscript
#ifdef _WINDOWS64
int platformIdx = 0;
#elif defined(_XBOX)
#elif _XBOX
int platformIdx = 1;
#elif defined(_DURANGO)
#elif _DURANGO
int platformIdx = 2;
#elif defined(__PS3__)
#elif __PS3__
int platformIdx = 3;
#elif defined(__ORBIS__)
#elif __ORBIS__
int platformIdx = 4;
#elif defined(__PSVITA__)
#elif __PSVITA__
int platformIdx = 5;
#endif
@@ -67,7 +67,7 @@ void UIScene_Intro::handleInput(int iPad, int key, bool repeat, bool pressed, bo
switch(key)
{
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if(!m_bIgnoreNavigate)
@@ -286,7 +286,7 @@ void UIScene_JoinMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
}
handled = true;
break;
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_UP:
@@ -96,7 +96,7 @@ void UIScene_LanguageSelector::handleInput(int iPad, int key, bool repeat, bool
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -271,7 +271,7 @@ void UIScene_LaunchMoreOptionsMenu::handleInput(int iPad, int key, bool repeat,
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
// 4J-JEV: Inform user why their game must be offline.
@@ -642,7 +642,7 @@ void UIScene_LoadMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
@@ -115,7 +115,10 @@ UIScene_LoadOrJoinMenu::UIScene_LoadOrJoinMenu(int iPad, void *initData, UILayer
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
m_spaceIndicatorSaves.init(L"",eControl_SpaceIndicator,0, (4LL *1024LL * 1024LL * 1024LL) );
if(ui.getScreenWidth() >= 1920)
{
m_spaceIndicatorSaves.init(L"",eControl_SpaceIndicator,0, (4LL *1024LL * 1024LL * 1024LL) );
}
#endif
m_bUpdateSaveSize = false;
@@ -161,7 +164,7 @@ UIScene_LoadOrJoinMenu::UIScene_LoadOrJoinMenu(int iPad, void *initData, UILayer
}
#endif
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__) || defined(_DURANGO)
#if (defined __PS3__ || __ORBIS__ || __PSVITA__ || _DURANGO || _WINDOWS64)
// Always clear the saves when we enter this menu
StorageManager.ClearSavesInfo();
#endif
@@ -585,7 +588,7 @@ void UIScene_LoadOrJoinMenu::tick()
m_bSaveTransferRunning = false;
#endif
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
if(m_bUpdateSaveSize)
if(m_bUpdateSaveSize && ui.getScreenWidth() >= 1920)
{
if((m_iDefaultButtonsC > 0) && (m_iSaveListIndex >= m_iDefaultButtonsC))
{
@@ -606,7 +609,10 @@ void UIScene_LoadOrJoinMenu::tick()
{
//CD - Fix - Adding define for ORBIS/XBOXONE
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
m_spaceIndicatorSaves.reset();
if(ui.getScreenWidth() >= 1920)
{
m_spaceIndicatorSaves.reset();
}
#endif
AddDefaultButtons();
@@ -634,25 +640,28 @@ void UIScene_LoadOrJoinMenu::tick()
#elif defined(__ORBIS__)
m_spaceIndicatorSaves.addSave(m_pSaveDetails->SaveInfoA[i].blocksUsed * (32 * 1024) );
#elif defined(_WINDOWS64)
ZeroMemory(m_saveDetails[i].UTF8SaveFilename, MAX_SAVEFILENAME_LENGTH);
memcpy(m_saveDetails[i].UTF8SaveFilename, m_pSaveDetails->SaveInfoA[i].UTF8SaveFilename, MAX_SAVEFILENAME_LENGTH - 1);
wstring folderPath = wstring(L"Windows64\\GameHDD\\") + app.UTF8ToWide(m_saveDetails[i].UTF8SaveFilename) + L"\\*";
if(ui.getScreenWidth() >= 1920)
{
ZeroMemory(m_saveDetails[i].UTF8SaveFilename, MAX_SAVEFILENAME_LENGTH);
memcpy(m_saveDetails[i].UTF8SaveFilename, m_pSaveDetails->SaveInfoA[i].UTF8SaveFilename, MAX_SAVEFILENAME_LENGTH - 1);
wstring folderPath = wstring(L"Windows64\\GameHDD\\") + app.UTF8ToWide(m_saveDetails[i].UTF8SaveFilename) + L"\\*";
DWORD fileSize = 0;
WIN32_FIND_DATAW findData;
HANDLE hFile = FindFirstFileW(folderPath.c_str(), &findData);
DWORD fileSize = 0;
WIN32_FIND_DATAW findData;
HANDLE hFile = FindFirstFileW(folderPath.c_str(), &findData);
if (hFile != INVALID_HANDLE_VALUE) {
do {
if (!(findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
fileSize = findData.nFileSizeLow;
break;
}
} while (FindNextFileW(hFile, &findData));
FindClose(hFile);
}
m_spaceIndicatorSaves.addSave(fileSize);
if (hFile != INVALID_HANDLE_VALUE) {
do {
if (!(findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
fileSize = findData.nFileSizeLow;
break;
}
} while (FindNextFileW(hFile, &findData));
FindClose(hFile);
}
m_spaceIndicatorSaves.addSave(fileSize);
}
#endif
#ifdef _DURANGO
m_buttonListSaves.addItem(m_pSaveDetails->SaveInfoA[i].UTF16SaveTitle, L"");
@@ -1200,7 +1209,7 @@ void UIScene_LoadOrJoinMenu::handleInput(int iPad, int key, bool repeat, bool pr
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_UP:
@@ -237,8 +237,7 @@ void UIScene_MainMenu::handleReload()
removeControl( &m_buttons[(int)eControl_Exit], false );
// We don't have a way to display trophies/achievements, so remove the button
removeControl( &m_buttons[(int)eControl_Achievements], false );
#endif
#ifdef _DURANGO
#elif _DURANGO
// Allowed to not have achievements in the menu
removeControl( &m_buttons[(int)eControl_Achievements], false );
#endif
@@ -250,7 +249,7 @@ void UIScene_MainMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
if ( m_bIgnorePress || (eNavigateWhenReady >= 0) ) return;
#if defined (__ORBIS__) || defined (__PSVITA__)
#if (defined __ORBIS__ || __PSVITA__ || _WINDOWS64)
// ignore all players except player 0 - it's their profile that is currently being used
if(iPad!=0) return;
#endif
@@ -260,7 +259,7 @@ void UIScene_MainMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
switch(key)
{
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if(pressed)
@@ -278,8 +277,7 @@ void UIScene_MainMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
ProfileManager.RequestSignInUI(false, false, false, false, false, ChooseUser_SignInReturned, this, iPad);
}
break;
#endif
#ifdef __PSVITA__
#elif __PSVITA__
case ACTION_MENU_X:
if(pressed && ProfileManager.IsFullVersion())
{
@@ -563,7 +561,7 @@ int UIScene_MainMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EM
SQRNetworkManager_PS3::AttemptPSNSignIn(&UIScene_MainMenu::UnlockFullGame_SignInReturned, pClass);
break;
}
#elif defined __PSVITA__
#elif __PSVITA__
switch(pClass->m_eAction)
{
case eAction_RunLeaderboardsPSN:
@@ -104,7 +104,7 @@ void UIScene_MessageBox::handleInput(int iPad, int key, bool repeat, bool presse
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -83,7 +83,7 @@ void UIScene_NewUpdateMessage::handleInput(int iPad, int key, bool repeat, bool
ui.NavigateBack(m_iPad);
}
break;
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_OK:
@@ -94,7 +94,7 @@ UIScene_PauseMenu::UIScene_PauseMenu(int iPad, void *initData, UILayer *parentLa
if( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)TRUE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)TRUE);
}
TelemetryManager->RecordMenuShown(m_iPad, eUIScene_PauseMenu, 0);
@@ -367,7 +367,7 @@ void UIScene_PauseMenu::handleInput(int iPad, int key, bool repeat, bool pressed
if( iPad == ProfileManager.GetPrimaryPad() && g_NetworkManager.IsLocalGame() )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)FALSE);
}
ui.PlayUISFX(eSFX_Back);
@@ -379,7 +379,7 @@ void UIScene_PauseMenu::handleInput(int iPad, int key, bool repeat, bool pressed
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_UP:
@@ -473,7 +473,7 @@ void UIScene_PauseMenu::handleInput(int iPad, int key, bool repeat, bool pressed
bool bCanScreenshot = true;
for(int j=0; j < XUSER_MAX_COUNT;++j)
{
if(app.GetXuiAction(j) == eAppAction_SocialPostScreenshot)
if(app.GetUIAction(j) == eAppAction_SocialPostScreenshot)
{
bCanScreenshot = false;
break;
@@ -511,7 +511,7 @@ void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
case BUTTON_PAUSE_RESUMEGAME:
if( m_iPad == ProfileManager.GetPrimaryPad() && g_NetworkManager.IsLocalGame() )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)FALSE);
}
navigateBack();
break;
@@ -107,7 +107,7 @@ void UIScene_QuadrantSignin::handleInput(int iPad, int key, bool repeat, bool pr
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if(pressed)
@@ -69,7 +69,7 @@ void UIScene_ReinstallMenu::handleInput(int iPad, int key, bool repeat, bool pre
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_UP:
@@ -71,7 +71,7 @@ void UIScene_SaveMessage::handleInput(int iPad, int key, bool repeat, bool press
switch(key)
{
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -76,7 +76,7 @@ void UIScene_SettingsAudioMenu::handleInput(int iPad, int key, bool repeat, bool
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -76,7 +76,7 @@ void UIScene_SettingsControlMenu::handleInput(int iPad, int key, bool repeat, bo
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -113,7 +113,7 @@ void UIScene_SettingsGraphicsMenu::handleInput(int iPad, int key, bool repeat, b
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -102,7 +102,7 @@ void UIScene_SettingsMenu::handleInput(int iPad, int key, bool repeat, bool pres
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -224,7 +224,7 @@ void UIScene_SettingsOptionsMenu::handleInput(int iPad, int key, bool repeat, bo
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -129,7 +129,7 @@ void UIScene_SettingsUIMenu::handleInput(int iPad, int key, bool repeat, bool pr
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
@@ -129,7 +129,7 @@ void UIScene_SignEntryMenu::handleInput(int iPad, int key, bool repeat, bool pre
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_UP:
@@ -217,7 +217,7 @@ void UIScene_SkinSelectMenu::handleInput(int iPad, int key, bool repeat, bool pr
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if(pressed)
@@ -236,7 +236,7 @@ void UIScene_TeleportMenu::handleInput(int iPad, int key, bool repeat, bool pres
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_UP:
@@ -53,7 +53,7 @@ UIScene_TradingMenu::UIScene_TradingMenu(int iPad, void *_initData, UILayer *par
// in this scene, we override the press sound with our own for crafting success or fail
ui.OverrideSFX(m_iPad,ACTION_MENU_A,true);
ui.OverrideSFX(m_iPad,ACTION_MENU_OK,true);
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
ui.OverrideSFX(m_iPad,ACTION_MENU_TOUCHPAD_PRESS,true);
#endif
ui.OverrideSFX(m_iPad,ACTION_MENU_LEFT_SCROLL,true);
@@ -99,7 +99,7 @@ void UIScene_TradingMenu::handleDestroy()
ui.OverrideSFX(m_iPad,ACTION_MENU_A,false);
ui.OverrideSFX(m_iPad,ACTION_MENU_OK,false);
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
ui.OverrideSFX(m_iPad,ACTION_MENU_TOUCHPAD_PRESS,false);
#endif
ui.OverrideSFX(m_iPad,ACTION_MENU_LEFT_SCROLL,false);
@@ -31,7 +31,7 @@ void UIScene_TrialExitUpsell::handleInput(int iPad, int key, bool repeat, bool p
navigateBack();
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if defined __ORBIS__ || _WINDOWS64
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if(pressed)
@@ -126,7 +126,7 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress
if(nIndex<m_itemIds.size())
{
int id = m_itemIds[nIndex];
//app.SetXuiServerAction(pNotifyPressData->UserIndex, eXuiServerAction_DropItem, (void *)id);
//app.SetUIServerAction(pNotifyPressData->UserIndex, eUIServerAction_DropItem, (void *)id);
ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad());
conn->send( GiveItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), id) );
}
@@ -136,7 +136,7 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress
nIndex = m_mobs.GetCurSel();
if(nIndex<m_mobFactories.size())
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_SpawnMob,(void *)m_mobFactories[nIndex]);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_SpawnMob,(void *)m_mobFactories[nIndex]);
}
}
else if ( hObjPressed == m_enchantments )
@@ -200,13 +200,13 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress
}
else if( hObjPressed == m_toggleRain )
{
//app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_ToggleRain);
//app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_ToggleRain);
ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad());
conn->send( ToggleDownfallCommand::preparePacket() );
}
else if( hObjPressed == m_toggleThunder )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_ToggleThunder);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_ToggleThunder);
}
else if( hObjPressed == m_resetTutorial )
{
@@ -76,7 +76,7 @@ HRESULT CScene_DebugSchematicCreator::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINo
#endif
m_data->compressionType = Compression::eCompressionType_RLE;
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(), eXuiServerAction_ExportSchematic, (void *)m_data);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(), eUIServerAction_ExportSchematic, (void *)m_data);
NavigateBack();
rfHandled = TRUE;
@@ -68,8 +68,8 @@ HRESULT CScene_DebugSetCamera::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPre
if (hObjPressed == m_teleport)
{
app.SetXuiServerAction( ProfileManager.GetPrimaryPad(),
eXuiServerAction_SetCameraLocation,
app.SetUIServerAction( ProfileManager.GetPrimaryPad(),
eUIServerAction_SetCameraLocation,
(void *)currentPosition);
rfHandled = TRUE;
}
+10 -10
View File
@@ -152,7 +152,7 @@ HRESULT UIScene_PauseMenu::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
if( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)TRUE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)TRUE);
}
TelemetryManager->RecordMenuShown(m_iPad, eUIScene_PauseMenu, 0);
@@ -190,7 +190,7 @@ HRESULT UIScene_PauseMenu::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress*
case BUTTON_PAUSE_RESUMEGAME:
if( m_iPad == ProfileManager.GetPrimaryPad() && g_NetworkManager.IsLocalGame() )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)FALSE);
}
app.CloseXuiScenes(pNotifyPressData->UserIndex);
break;
@@ -441,7 +441,7 @@ HRESULT UIScene_PauseMenu::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandle
if( m_iPad == ProfileManager.GetPrimaryPad() && g_NetworkManager.IsLocalGame() )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)FALSE);
}
CXuiSceneBase::PlayUISFX(eSFX_Back);
@@ -477,7 +477,7 @@ HRESULT UIScene_PauseMenu::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandle
bool bCanScreenshot = true;
for(int j=0; j < XUSER_MAX_COUNT;++j)
{
if(app.GetXuiAction(j) == eAppAction_SocialPostScreenshot)
if(app.GetUIAction(j) == eAppAction_SocialPostScreenshot)
{
bCanScreenshot = false;
break;
@@ -579,7 +579,7 @@ HRESULT UIScene_PauseMenu::OnNavReturn(HXUIOBJ hObj,BOOL& rfHandled)
{
if( m_iPad == ProfileManager.GetPrimaryPad() && g_NetworkManager.IsLocalGame() )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)FALSE);
}
app.CloseXuiScenes(m_iPad);
@@ -610,7 +610,7 @@ int UIScene_PauseMenu::BanGameDialogReturned(void *pParam,int iPad,C4JStorage::E
if(result==C4JStorage::EMessage_ResultDecline)
{
// 4J Stu - Only do this if we are currently idle, don't want the (relatively) low priority ban task overriding something else
if(app.GetXuiAction(iPad) == eAppAction_Idle) app.SetAction(iPad,eAppAction_BanLevel);
if(app.GetUIAction(iPad) == eAppAction_Idle) app.SetAction(iPad,eAppAction_BanLevel);
}
return 0;
}
@@ -702,7 +702,7 @@ HRESULT UIScene_PauseMenu::OnDestroy()
if( m_iPad == ProfileManager.GetPrimaryPad() && g_NetworkManager.IsLocalGame() )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)FALSE);
}
return S_OK;
@@ -974,11 +974,11 @@ int UIScene_PauseMenu::SaveWorldThreadProc( LPVOID lpParameter )
bool bAutosave=(bool)lpParameter;
if(bAutosave)
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_AutoSaveGame);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_AutoSaveGame);
}
else
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_SaveGame);
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_SaveGame);
}
// Share AABB & Vec3 pools with default (main thread) - should be ok as long as we don't tick the main thread whilst this thread is running
@@ -994,7 +994,7 @@ int UIScene_PauseMenu::SaveWorldThreadProc( LPVOID lpParameter )
{
app.SetGameStarted(false);
while( app.GetXuiServerAction(ProfileManager.GetPrimaryPad() ) != eXuiServerAction_Idle && !MinecraftServer::serverHalted() )
while( app.GetUIServerAction(ProfileManager.GetPrimaryPad() ) != eUIServerAction_Idle && !MinecraftServer::serverHalted() )
{
Sleep(10);
}
@@ -164,7 +164,7 @@ void CXuiSceneBase::_TickAllBaseScenes()
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
bCheckTexturePack= app.GetGameStarted() && (ui.GetMenuDisplayed(0)==false) && (app.GetXuiAction(i)==eAppAction_Idle);
bCheckTexturePack= app.GetGameStarted() && (ui.GetMenuDisplayed(0)==false) && (app.GetUIAction(i)==eAppAction_Idle);
}
// make sure there's not a mount going on before using the textures
@@ -469,7 +469,7 @@ void CXuiSceneBase::_TickAllBaseScenes()
CustomMessage_TickScene( &xuiMsg );
XuiSendMessage( app.GetCurrentHUDScene(i), &xuiMsg );
bool bDisplayGui=app.GetGameStarted() && !ui.GetMenuDisplayed(i) && !(app.GetXuiAction(i)==eAppAction_AutosaveSaveGameCapturedThumbnail) && app.GetGameSettings(i,eGameSetting_DisplayHUD)!=0;
bool bDisplayGui=app.GetGameStarted() && !ui.GetMenuDisplayed(i) && !(app.GetUIAction(i)==eAppAction_AutosaveSaveGameCapturedThumbnail) && app.GetGameSettings(i,eGameSetting_DisplayHUD)!=0;
if(bDisplayGui && pMinecraft->localplayers[i] != NULL)
{
XuiElementSetShow(app.GetCurrentHUDScene(i),TRUE);
+7 -7
View File
@@ -535,18 +535,18 @@ void DLCTexturePack::loadUI()
//CXuiSceneBase::GetInstance()->SkinChanged(CXuiSceneBase::GetInstance()->m_hObj);
}
}
#else
if(m_archiveFile && m_archiveFile->hasFile(L"skin.swf"))
{
ui.ReloadSkins();
bUILoaded = true;
}
#endif
else
{
loadDefaultUI();
bUILoaded = true;
}
#else
if(m_archiveFile)
{
ui.ReloadSkins();
bUILoaded = true;
}
#endif
AbstractTexturePack::loadUI();
#ifndef _XBOX
+2 -2
View File
@@ -87,7 +87,7 @@ InputStream *DefaultTexturePack::getResourceImplementation(const wstring &name)/
wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir));
wDrive = wstr + L"\\Common\\res\\TitleUpdate\\res";
#elif __PSVITA__
//#elif __PSVITA__
/*
char *pchUsrDir=getUsrDirPath();
@@ -95,7 +95,7 @@ InputStream *DefaultTexturePack::getResourceImplementation(const wstring &name)/
wDrive = wstr + L"Common\\res\\TitleUpdate\\res";
*/
wDrive = L"Common\\res\\TitleUpdate\\res";
//wDrive = L"Common\\res\\TitleUpdate\\res";
#else
wDrive = L"Common\\res\\TitleUpdate\\res";
@@ -73,6 +73,7 @@ public:
bool IsSignedInLive(int iProf);
bool IsGuest(int iQuadrant);
UINT RequestSignInUI(bool bFromInvite,bool bLocalGame,bool bNoGuestsAllowed,bool bMultiplayerSignIn,bool bAddUser, int( *Func)(LPVOID,const bool, const int iPad),LPVOID lpParam,int iQuadrant=XUSER_INDEX_ANY);
UINT RequestSignInUI(bool bFromInvite,bool bLocalGame,bool bNoGuestsAllowed,bool bMultiplayerSignIn,bool bAddUser, int( *Func)(LPVOID,const bool, const int iPad, const int iController),LPVOID lpParam,int iQuadrant=XUSER_INDEX_ANY);
UINT DisplayOfflineProfile(int( *Func)(LPVOID,const bool, const int iPad),LPVOID lpParam,int iQuadrant=XUSER_INDEX_ANY);
UINT RequestConvertOfflineToGuestUI(int( *Func)(LPVOID,const bool, const int iPad),LPVOID lpParam,int iQuadrant=XUSER_INDEX_ANY);
void SetPrimaryPlayerChanged(bool bVal);
@@ -100,6 +101,7 @@ public:
WXS::User^ GetUser(int iPad, bool incUsersSigningOut = false);
int GetPrimaryPad();
void SetPrimaryPad(int iPad);
void ForcePrimaryPadController(int iController);
int AddGamepadToGame(int iPad);
void RemoveGamepadFromGame(int iPad);
void ClearGameUsers();
@@ -110,6 +112,7 @@ public:
void SetNotificationsCallback(void ( *Func)(LPVOID, DWORD, unsigned int),LPVOID lpParam);
bool RegionIsNorthAmerica(void);
bool LocaleIsUSorCanada(void);
bool LocaleIsChina(void);
HRESULT GetLiveConnectionStatus();
bool IsSystemUIDisplayed();
void SetProfileReadErrorCallback(void ( *Func)(LPVOID), LPVOID lpParam);
+1 -1
View File
@@ -296,7 +296,7 @@ void ApplicationView::OnResuming(Platform::Object^ sender, Platform::Object^ arg
{
// Bit specific but we want to avoid switching to offline if the primary player has signed out
// (and AFAIK there's no other way to find out until a few ticks time)
if (app.GetXuiAction(0) != eAppAction_PrimaryPlayerSignedOut)
if (app.GetUIAction(0) != eAppAction_PrimaryPlayerSignedOut)
{
// We've lost the party so switch to offline, previously we exited the world here but this seems friendlier
app.SetAction(ProfileManager.GetPrimaryPad(), eAppAction_EthernetDisconnected);
@@ -633,7 +633,7 @@ void oldWinMainTick()
PIXEndNamedEvent();
// Any threading type things to deal with from the xui side?
app.HandleXuiActions();
app.HandleUIActions();
// 4J-PB - Update the trial timer display if we are in the trial version
if(!ProfileManager.IsFullVersion())
@@ -112,28 +112,28 @@ DurangoStatsDebugger *DurangoStatsDebugger::Initialize()
sp->addArgs(1, Tile::dirt_Id, 0); // works
sp->addArgs(2, Tile::dirt_Id, 0); // works
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 0); // fixed (+ach 'Rainbow Collection')
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 1);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 2);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 3);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 4);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 5);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 6);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 7);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 8);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 9);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 10);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 11);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 12);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 13);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 14);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 15);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 0); // fixed (+ach 'Rainbow Collection')
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 1);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 2);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 3);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 4);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 5);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 6);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 7);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 8);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 9);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 10);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 11);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 12);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 13);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 14);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::wool_Id, 15);
out->m_stats.push_back(sp);
sp = new StatParam(L"McItemAcquired.AcquisitionMethodId.*.ItemId.*");
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::dirt_Id); // works
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Item::milk_Id); // works.
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Item::bucket_milk_Id); // works.
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Tile::dirt_Id); // works.
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Item::porkChop_cooked_Id); // BROKEN! (ach 'Pork Chop' configured incorrectly)
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Item::cake_Id); // works. (ach 'The Lie' configured incorrectly)
@@ -166,20 +166,20 @@ DurangoStatsDebugger *DurangoStatsDebugger::Initialize()
sp = new StatParam(L"BlockBroken.BlockId.*");
sp->addArgs( Tile::dirt_Id );
sp->addArgs( Tile::rock_Id );
sp->addArgs( Tile::stone_Id );
sp->addArgs( Tile::emeraldOre_Id );
out->m_stats.push_back(sp);
sp = new StatParam(L"BlockBroken.BlockId.*.BlockAux.*");
sp->addArgs( Tile::dirt_Id, 0 );
sp->addArgs( Tile::rock_Id, 0 );
sp->addArgs( Tile::stone_Id, 0 );
out->m_stats.push_back(sp);
sp = new StatParam(L"BlockBroken.DifficultyLevelId.*.BlockId.*");
sp->addArgs( 1, Tile::dirt_Id );
sp->addArgs( 2, Tile::dirt_Id );
sp->addArgs( 1, Tile::rock_Id );
sp->addArgs( 2, Tile::rock_Id );
sp->addArgs( 1, Tile::stone_Id );
sp->addArgs( 2, Tile::stone_Id );
out->m_stats.push_back(sp);
sp = new StatParam(L"BlockBroken");
+16 -31
View File
@@ -34,10 +34,6 @@
#include <perf.h>
#endif
#ifdef _WINDOWS64
wchar_t fakeGamerTagW[32] = L"PlayerName";
#endif
CSentientManager SentientManager;
CXuiStringTable StringTable;
@@ -195,11 +191,7 @@ bool IQNetPlayer::IsHost() { return this == &IQNet::m_player[0]; }
bool IQNetPlayer::IsGuest() { return false; }
bool IQNetPlayer::IsLocal() { return true; }
PlayerUID IQNetPlayer::GetXuid() { return INVALID_XUID; }
#ifdef _WINDOWS64
LPCWSTR IQNetPlayer::GetGamertag() { return fakeGamerTagW; }
#else
LPCWSTR IQNetPlayer::GetGamertag() { return L"stub"; }
#endif
int IQNetPlayer::GetSessionIndex() { return 0; }
bool IQNetPlayer::IsTalking() { return false; }
bool IQNetPlayer::IsMutedByLocalUser(DWORD dwUserIndex) { return false; }
@@ -379,12 +371,19 @@ void XMemDestroyDecompressionContext(XMEMDECOMPRESSION_CONTEXT Context)
DWORD XEnableGuestSignin(BOOL fEnable) { return 0; }
#endif
#ifdef _DURANGO
bool C_4JProfile::LocaleIsChina() { return false; }
void C_4JProfile::ForcePrimaryPadController(int iController) { ; }
UINT C_4JProfile::RequestSignInUI(bool bFromInvite,bool bLocalGame,bool bNoGuestsAllowed,bool bMultiplayerSignIn,bool bAddUser, int( *Func)(LPVOID,const bool, const int iPad, const int iController),LPVOID lpParam,int iQuadrant)
{
return 0;
}
#endif
/////////////////////////////////////////////// Profile library
#ifdef _WINDOWS64
static void *profileData[4];
static bool s_bProfileIsFullVersion;
void C_4JProfile::Initialise( DWORD dwTitleID,
DWORD dwOfferID,
unsigned short usProfileVersion,
@@ -452,11 +451,6 @@ void C_4JProfile::Initialise( DWORD dwTitleID,
}
void C_4JProfile::SetTrialTextStringTable(CXuiStringTable *pStringTable,int iAccept,int iReject) {}
void C_4JProfile::SetTrialAwardText(eAwardType AwardType,int iTitle,int iText) {}
int C_4JProfile::GetLockedProfile() { return 0; }
void C_4JProfile::SetLockedProfile(int iProf) {}
bool C_4JProfile::IsSignedIn(int iQuadrant) { return ( iQuadrant == 0); }
bool C_4JProfile::IsSignedInLive(int iProf) { return true; }
bool C_4JProfile::IsGuest(int iQuadrant) { return false; }
UINT C_4JProfile::RequestSignInUI(bool bFromInvite,bool bLocalGame,bool bNoGuestsAllowed,bool bMultiplayerSignIn,bool bAddUser, int( *Func)(LPVOID,const bool, const int iPad),LPVOID lpParam,int iQuadrant) { return 0; }
UINT C_4JProfile::DisplayOfflineProfile(int( *Func)(LPVOID,const bool, const int iPad),LPVOID lpParam,int iQuadrant) { return 0; }
UINT C_4JProfile::RequestConvertOfflineToGuestUI(int( *Func)(LPVOID,const bool, const int iPad),LPVOID lpParam,int iQuadrant) { return 0; }
@@ -465,7 +459,6 @@ bool C_4JProfile::QuerySigninStatus(void) { return true; }
void C_4JProfile::GetXUID(int iPad, PlayerUID *pXuid,bool bOnlineXuid) {*pXuid = 0xe000d45248242f2e; }
BOOL C_4JProfile::AreXUIDSEqual(PlayerUID xuid1,PlayerUID xuid2) { return false; }
BOOL C_4JProfile::XUIDIsGuest(PlayerUID xuid) { return false; }
bool C_4JProfile::AllowedToPlayMultiplayer(int iProf) { return true; }
#if defined(__ORBIS__)
bool C_4JProfile::GetChatAndContentRestrictions(int iPad, bool thisQuadrantOnly, bool *pbChatRestricted,bool *pbContentRestricted,int *piAge)
@@ -482,28 +475,16 @@ void C_4JProfile::AllowedPlayerCreatedContent(int iPad, bool thisQuadrantOnly
BOOL C_4JProfile::CanViewPlayerCreatedContent(int iPad, bool thisQuadrantOnly, PPlayerUID pXuids, DWORD dwXuidCount ) { return true; }
bool C_4JProfile::GetProfileAvatar(int iPad,int( *Func)(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes), LPVOID lpParam) { return false; }
void C_4JProfile::CancelProfileAvatarRequest() {}
int C_4JProfile::GetPrimaryPad() { return 0; }
void C_4JProfile::SetPrimaryPad(int iPad) {}
char fakeGamerTag[32] = "PlayerName";
#ifdef _DURANGO
void SetFakeGamertag(char *name){ strcpy_s(fakeGamerTag, name); }
char* C_4JProfile::GetGamertag(int iPad){ return fakeGamerTag; }
#elif _WINDOWS64
void CConsoleMinecraftApp::SetFakeGamertag(char *name){ strcpy_s(fakeGamerTag, name); size_t chars = 0; mbstowcs_s(&chars, fakeGamerTagW, 32, name, _TRUNCATE); }
char* C_4JProfile::GetGamertag(int iPad){ return fakeGamerTag; }
wstring C_4JProfile::GetDisplayName(int iPad){ return fakeGamerTagW; }
#else //str1k3r - every other platform BUT Windows64 and Durango
#elif !_WINDOWS64
void SetFakeGamertag(char *name){ strcpy_s(fakeGamerTag, name); size_t chars = 0; }
char* C_4JProfile::GetGamertag(int iPad){ return fakeGamerTag; }
wstring C_4JProfile::GetDisplayName(int iPad){ return L"PlayerName"; }
#endif
bool C_4JProfile::IsFullVersion() { return s_bProfileIsFullVersion; }
void C_4JProfile::SetSignInChangeCallback(void ( *Func)(LPVOID, bool, unsigned int),LPVOID lpParam) {}
void C_4JProfile::SetNotificationsCallback(void ( *Func)(LPVOID, DWORD, unsigned int),LPVOID lpParam) {}
bool C_4JProfile::RegionIsNorthAmerica(void) { return false; }
bool C_4JProfile::LocaleIsUSorCanada(void) { return false; }
HRESULT C_4JProfile::GetLiveConnectionStatus() { return S_OK; }
bool C_4JProfile::IsSystemUIDisplayed() { return false; }
void C_4JProfile::SetProfileReadErrorCallback(void ( *Func)(LPVOID), LPVOID lpParam) {}
int( *defaultOptionsCallback)(LPVOID,C_4JProfile::PROFILESETTINGS *, const int iPad) = NULL;
LPVOID lpProfileParam = NULL;
@@ -544,7 +525,6 @@ void C_4JProfile::SetRichPresenceContextValue(int iPad,int iContextID, int iV
void C_4JProfile::SetCurrentGameActivity(int iPad,int iNewPresence, bool bSetOthersToIdle) {}
void C_4JProfile::DisplayFullVersionPurchase(bool bRequired, int iQuadrant, int iUpsellParam) {}
void C_4JProfile::SetUpsellCallback(void ( *Func)(LPVOID lpParam, eUpsellType type, eUpsellResponse response, int iUserData),LPVOID lpParam) {}
void C_4JProfile::SetDebugFullOverride(bool bVal) {s_bProfileIsFullVersion = bVal;}
void C_4JProfile::ShowProfileCard(int iPad, PlayerUID targetUid) {}
/////////////////////////////////////////////// Storage library
@@ -659,6 +639,11 @@ void StatsCounter::WipeLeaderboards() {}
#endif
*/
#ifdef __PS3__
bool C_4JProfile::IsFullVersion() { return true; }
//str1k3r - needed on every platform but windows64 until we decomp the other libs
#ifndef _WINDOWS64
bool C_4JProfile::IsFullVersion() { return true; }
#endif
#ifdef _WINDOWS64
C_4JProfile ProfileManager;
#endif
+1 -4
View File
@@ -1335,10 +1335,7 @@ void GameRenderer::renderLevel(float a, __int64 until)
// 4J Stu - When rendering entities, in the end if the dragon is hurt or we have a lot of entities we can end up wrapping
// our index into the temp Vec3 cache and overwrite the one that was storing the camera position
// Fix for #77745 - TU9: Content: Gameplay: Items and mobs not belonging to end world are disappearing when Enderdragon is damaged.
Vec3 *cameraPosTemp = cameraEntity->getPos(a);
cameraPos->x = cameraPosTemp->x;
cameraPos->y = cameraPosTemp->y;
cameraPos->z = cameraPosTemp->z;
Vec3 *cameraPos = cameraEntity->getPos(a);
levelRenderer->renderEntities(cameraPos, frustum, a);
#ifdef __PSVITA__
// AP - make sure we're using the Alpha cut out effect for particles
+1 -1
View File
@@ -184,7 +184,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
}
// 4J-PB - turn off the slot display if a xui menu is up, or if we're autosaving
bool bDisplayGui=!ui.GetMenuDisplayed(iPad) && !(app.GetXuiAction(iPad)==eAppAction_AutosaveSaveGameCapturedThumbnail);
bool bDisplayGui=!ui.GetMenuDisplayed(iPad) && !(app.GetUIAction(iPad)==eAppAction_AutosaveSaveGameCapturedThumbnail);
// if tooltips are off, set the y offset to zero
if(app.GetGameSettings(iPad,eGameSetting_Tooltips)==0 && bDisplayGui)
+30 -2
View File
@@ -629,6 +629,7 @@
<OutDir>$(SolutionDir)$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(Platform)_$(Configuration)\</IntDir>
<PostBuildEventUseInBuild>true</PostBuildEventUseInBuild>
<PreBuildEventUseInBuild>false</PreBuildEventUseInBuild>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">
<LinkIncremental>false</LinkIncremental>
@@ -718,6 +719,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>xavatar2d.lib;xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;xuirund.lib;xuirenderd.lib;xuihtmld.lib;xonline.lib;xhvd2.lib;qnetxaudio2d.lib;xpartyd.lib;..\Minecraft.World\Debug\Minecraft.World.lib;xbox\4JLibs\libs\4J_Input_d.lib;xbox\4JLibs\libs\4J_Storage_d.lib;xbox\4JLibs\libs\4J_Profile_d.lib;xbox\4JLibs\libs\4J_Render_d.lib;xsocialpostd.lib;xrnmd.lib;xbox\Sentient\libs\SenCoreD.lib;xbox\Sentient\libs\SenNewsD.lib;xbox\Sentient\libs\SenUGCD.lib;xbox\Sentient\libs\SenBoxArtD.lib;nuiapid.lib;STd.lib;NuiFitnessApid.lib;NuiHandlesd.lib;NuiSpeechd.lib;xhttpd.lib;xauthd.lib;xgetserviceendpointd.lib;xavd.lib;xjsond.lib;xbox\4JLibs\libs\4J_XTMS_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
</Link>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Buildsteps/Xbox-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
@@ -761,6 +763,7 @@
<EnableCOMDATFolding>false</EnableCOMDATFolding>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<SetChecksum>true</SetChecksum>
<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
</Link>
<ImageXex>
<ConfigurationFile>$(ProjectDir)xbox\xex-dev.xml</ConfigurationFile>
@@ -1168,6 +1171,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<IgnoreSpecificDefaultLibraries>xapilib.lib</IgnoreSpecificDefaultLibraries>
<GenerateMapFile>false</GenerateMapFile>
<MapExports>false</MapExports>
<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
</Link>
<ImageXex>
<ConfigurationFile>$(ProjectDir)xbox\xex.xml</ConfigurationFile>
@@ -1216,6 +1220,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<IgnoreSpecificDefaultLibraries>xapilib.lib</IgnoreSpecificDefaultLibraries>
<GenerateMapFile>false</GenerateMapFile>
<MapExports>false</MapExports>
<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
</Link>
<ImageXex>
<ConfigurationFile>$(ProjectDir)xbox\xex.xml</ConfigurationFile>
@@ -1264,6 +1269,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<IgnoreSpecificDefaultLibraries>xapilib.lib</IgnoreSpecificDefaultLibraries>
<GenerateMapFile>false</GenerateMapFile>
<MapExports>false</MapExports>
<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
</Link>
<ImageXex>
<ConfigurationFile>$(ProjectDir)xbox\xex.xml</ConfigurationFile>
@@ -1313,6 +1319,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<IgnoreSpecificDefaultLibraries>xapilib.lib</IgnoreSpecificDefaultLibraries>
<GenerateMapFile>false</GenerateMapFile>
<MapExports>false</MapExports>
<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
</Link>
<ImageXex>
<ConfigurationFile>$(ProjectDir)xbox\xex.xml</ConfigurationFile>
@@ -2162,12 +2169,13 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<PreprocessorDefinitions>SPLIT_SAVES;_LARGE_WORLDS;_EXTENDED_ACHIEVEMENTS;_CONTENT_PACKAGE;_FINAL_BUILD</PreprocessorDefinitions>
<GenerateDebugInformation>false</GenerateDebugInformation>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<Warnings>WarningsOff</Warnings>
</ClCompile>
<ProjectReference>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
</ProjectReference>
<Link>
<AdditionalDependencies>..\ORBIS_ContentPackage\Minecraft.World.a;Orbis\4JLibs\libs\4j_Render.a;Orbis\4JLibs\libs\4j_Input.a;Orbis\4JLibs\libs\4J_Storage.a;Orbis\4JLibs\libs\4J_Profile.a;Orbis\Iggy\lib\libiggy_orbis.a;Orbis\Miles\lib\mssorbis.a;Orbis\Miles\lib\binkaorbis.a;Common\Network\Sony\sceRemoteStorage\ps4\lib\sceRemoteStorage.a;-lSceGnmDriver_stub_weak;-lSceGnmx;-lSceGnm;-lSceGpuAddress;-lSceCes;-lSceVideoOut_stub_weak;-lScePad_stub_weak;-lScePngDec_stub_weak;-lScePngEnc_stub_weak;-lSceFios2_stub_weak;-lSceUlt_stub_weak;-lSceShaderBinary;-lSceUserService_stub_weak;-lSceSysmodule_stub_weak;-lSceImeDialog_stub_weak;-lScePosix_stub_weak;-lSceAudioOut_stub_weak;-lSceSaveData_stub_weak;-lSceRtc_stub_weak;-lSceSystemService_stub_weak;-lSceNetCtl_stub_weak;-lSceNpCommon_stub_weak;-lSceNpManager_stub_weak;-lSceNpToolkit_rtti;-lSceNpToolkitUtils_rtti;-lSceNpWebApi_stub_weak;-lSceNpAuth_stub_weak;-lSceNpTrophy_stub_weak;-lSceInvitationDialog_stub_weak;-lSceGameCustomDataDialog_stub_weak;-lSceNpCommerce_stub_weak;-lSceNet_stub_weak;-lSceHttp_stub_weak;-lSceSsl_stub_weak;-lSceNpMatching2_stub_weak;-lSceNpTus_stub_weak;-lSceNpUtility_stub_weak;-lSceNpScore_stub_weak;-lSceCommonDialog_stub_weak;-lSceNpSns_stub_weak;-lSceRudp_stub_weak;-lSceAppContent_stub_weak;-lSceVoice_stub_weak;-lSceAudioIn_stub_weak;-lSceRemoteplay_stub_weak;-lSceSaveDataDialog_stub_weak;-lSceNpSnsFacebookDialog_stub_weak;-lSceErrorDialog_stub_weak;-lSceMsgDialog_stub_weak;-lSceGameLiveStreaming_stub_weak</AdditionalDependencies>
<AdditionalDependencies>..\ORBIS_ContentPackage\Minecraft.World.a;Orbis\4JLibs\libs\4j_Render.a;Orbis\4JLibs\libs\4j_Input.a;Orbis\4JLibs\libs\4J_Storage.a;Orbis\4JLibs\libs\4J_Profile.a;Orbis\Iggy\lib\libiggy_orbis.a;Orbis\Miles\lib\mssorbis.a;Orbis\Miles\lib\binkaorbis.a;Common\Network\Sony\sceRemoteStorage\ps4\lib\sceRemoteStorage.a;-lSceGnmDriver_stub_weak;-lSceGnmx;-lSceGnm;-lSceGpuAddress;-lSceCes;-lSceVideoOut_stub_weak;-lScePad_stub_weak;-lScePngDec_stub_weak;-lScePngEnc_stub_weak;-lSceFios2_stub_weak;-lSceUlt_stub_weak;-lSceShaderBinary;-lSceUserService_stub_weak;-lSceSysmodule_stub_weak;-lSceImeDialog_stub_weak;-lScePosix_stub_weak;-lSceAudioOut_stub_weak;-lSceSaveData_stub_weak;-lSceRtc_stub_weak;-lSceSystemService_stub_weak;-lSceNetCtl_stub_weak;-lSceNpCommon_stub_weak;-lSceNpManager_stub_weak;-lSceNpToolkit;-lSceNpToolkitUtils;-lSceNpWebApi_stub_weak;-lSceNpAuth_stub_weak;-lSceNpTrophy_stub_weak;-lSceInvitationDialog_stub_weak;-lSceGameCustomDataDialog_stub_weak;-lSceNpCommerce_stub_weak;-lSceNet_stub_weak;-lSceHttp_stub_weak;-lSceSsl_stub_weak;-lSceNpMatching2_stub_weak;-lSceNpTus_stub_weak;-lSceNpUtility_stub_weak;-lSceNpScore_stub_weak;-lSceCommonDialog_stub_weak;-lSceNpSns_stub_weak;-lSceRudp_stub_weak;-lSceAppContent_stub_weak;-lSceVoice_stub_weak;-lSceAudioIn_stub_weak;-lSceRemoteplay_stub_weak;-lSceSaveDataDialog_stub_weak;-lSceNpSnsFacebookDialog_stub_weak;-lSceErrorDialog_stub_weak;-lSceMsgDialog_stub_weak;-lSceGameLiveStreaming_stub_weak;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Link>
<InfoStripping>None</InfoStripping>
@@ -14406,6 +14414,12 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PSVita\PSVitaExtras\Conf.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
@@ -27939,6 +27953,12 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PSVita\PSVitaExtras\CustomMap.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
@@ -35540,7 +35560,15 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
</Image>
<Image Include="Xbox\MinecraftWindows64.ico">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
</Image>
<Image Include="Xbox\small.ico">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
@@ -351,9 +351,6 @@
<Filter Include="Windows64\GameConfig">
<UniqueIdentifier>{71d6ccac-7a6e-4399-987b-06b606056f59}</UniqueIdentifier>
</Filter>
<Filter Include="Windows64\res">
<UniqueIdentifier>{05765c7e-26d6-4760-b0f6-7aa9f374d163}</UniqueIdentifier>
</Filter>
<Filter Include="Windows64\Source Files">
<UniqueIdentifier>{02363026-02fd-4efc-a115-6ae3dc652546}</UniqueIdentifier>
</Filter>
@@ -582,9 +579,6 @@
<Filter Include="Common\Source Files\Leaderboards">
<UniqueIdentifier>{3eefa342-44e2-493a-9165-40f85bcef557}</UniqueIdentifier>
</Filter>
<Filter Include="Windows64\Source Files\SentientLibs">
<UniqueIdentifier>{f88c0f6a-8051-41e7-9bf6-b9d3c7bb2937}</UniqueIdentifier>
</Filter>
<Filter Include="Xbox\Source Files\XUI">
<UniqueIdentifier>{a6b9803b-8dc2-4552-856e-470f78757533}</UniqueIdentifier>
</Filter>
@@ -3790,9 +3784,6 @@
<ClInclude Include="Common\Leaderboards\LeaderboardInterface.h">
<Filter>Common\Source Files\Leaderboards</Filter>
</ClInclude>
<ClInclude Include="PSVita\PSVitaExtras\OldSdk.h">
<Filter>PSVita</Filter>
</ClInclude>
<ClInclude Include="Windows64\Windows64_Minecraft.h">
<Filter>Windows64\Source Files</Filter>
</ClInclude>
@@ -3805,6 +3796,9 @@
<ClInclude Include="Windows64\Windows64Extras\Windows64Stubs.h">
<Filter>Windows64\Windows64Extras</Filter>
</ClInclude>
<ClInclude Include="PSVita\PSVitaExtras\OldSdk.h">
<Filter>PSVita\PSVitaExtras</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
@@ -5940,9 +5934,6 @@
<ClCompile Include="Common\Leaderboards\LeaderboardInterface.cpp">
<Filter>Common\Source Files\Leaderboards</Filter>
</ClCompile>
<ClCompile Include="PSVita\PSVitaExtras\OldSdk.cpp">
<Filter>PSVita</Filter>
</ClCompile>
<ClCompile Include="Xbox\Xbox_UIController.cpp">
<Filter>Xbox</Filter>
</ClCompile>
@@ -5952,6 +5943,9 @@
<ClCompile Include="Windows64\Windows64Extras\Windows64Stubs.cpp">
<Filter>Windows64\Windows64Extras</Filter>
</ClCompile>
<ClCompile Include="PSVita\PSVitaExtras\OldSdk.cpp">
<Filter>PSVita\PSVitaExtras</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Library Include="Xbox\4JLibs\libs\4J_Render_d.lib">
@@ -6234,6 +6228,9 @@
<Image Include="Xbox\MinecraftWindows.ico">
<Filter>Windows</Filter>
</Image>
<Image Include="Xbox\MinecraftWindows64.ico">
<Filter>Windows</Filter>
</Image>
<Image Include="Xbox\small.ico">
<Filter>Windows</Filter>
</Image>
+5 -7
View File
@@ -224,8 +224,7 @@ Minecraft::Minecraft(Component *mouseComponent, Canvas *parent, MinecraftApplet
// 4J-PB - Removed it from here on Orbis due to it causing a crash with the network init.
// We should work out why...
//str1k3r - removed on Windows64 as the SoundEngine was starting really late
#if !(defined __ORBIS__ || _WINDOWS64)
#ifndef __ORBIS__
this->soundEngine->init(NULL);
#endif
@@ -1215,7 +1214,7 @@ void Minecraft::run_middle()
{
// if the pause menu is up for the primary player, don't autosave
// If saving isn't disabled, and the main player has a app action running , or has any crafting or containers open, don't autosave
if(!StorageManager.GetSaveDisabled() && (app.GetXuiAction(ProfileManager.GetPrimaryPad())==eAppAction_Idle) )
if(!StorageManager.GetSaveDisabled() && (app.GetUIAction(ProfileManager.GetPrimaryPad())==eAppAction_Idle) )
{
if(!ui.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad()) && !ui.IsIgnoreAutosaveMenuDisplayed(ProfileManager.GetPrimaryPad()))
{
@@ -1660,7 +1659,6 @@ void Minecraft::run_middle()
if(i!=0)
{
InputManager.Tick();
app.HandleButtonPresses();
}
ticks++;
@@ -1784,7 +1782,7 @@ void Minecraft::run_middle()
RenderManager.InternalScreenCapture();
#endif
// check to see if we need to capture a screenshot for the save game thumbnail
switch(app.GetXuiAction(i))
switch(app.GetUIAction(i))
{
case eAppAction_ExitWorldCapturedThumbnail:
case eAppAction_SaveGameCapturedThumbnail:
@@ -1813,7 +1811,7 @@ void Minecraft::run_middle()
// Do we need to capture a screenshot for a social post?
for( int i = 0; i < XUSER_MAX_COUNT; i++ )
{
if(app.GetXuiAction(i)==eAppAction_SocialPostScreenshot)
if(app.GetUIAction(i)==eAppAction_SocialPostScreenshot)
{
app.CaptureScreenshot(i);
}
@@ -3638,7 +3636,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
// printf("Input Detected!\n");
//
// // see if we can react to this
// if(app.GetXuiAction(iPad)==eAppAction_Idle)
// if(app.GetUIAction(iPad)==eAppAction_Idle)
// {
// app.SetAction(iPad,eAppAction_DebugText,(LPVOID)wchInput);
// }
+18 -18
View File
@@ -1344,16 +1344,16 @@ void MinecraftServer::run(__int64 seed, void *lpParameter)
}
// Process delayed actions
eXuiServerAction eAction;
eUIServerAction eAction;
LPVOID param;
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
eAction = app.GetXuiServerAction(i);
param = app.GetXuiServerActionParam(i);
eAction = app.GetUIServerAction(i);
param = app.GetUIServerActionParam(i);
switch(eAction)
{
case eXuiServerAction_AutoSaveGame:
case eUIServerAction_AutoSaveGame:
#if defined(_XBOX_ONE) || defined(__ORBIS__)
{
PIXBeginNamedEvent(0,"Autosave");
@@ -1402,7 +1402,7 @@ void MinecraftServer::run(__int64 seed, void *lpParameter)
}
break;
#endif
case eXuiServerAction_SaveGame:
case eUIServerAction_SaveGame:
app.EnterSaveNotificationSection();
if (players != NULL)
{
@@ -1418,7 +1418,7 @@ void MinecraftServer::run(__int64 seed, void *lpParameter)
// with the data from the nethers leveldata.
// Fix for #7418 - Functional: Gameplay: Saving after sleeping in a bed will place player at nighttime when restarting.
ServerLevel *level = levels[levels.length - 1 - j];
level->save(true, Minecraft::GetInstance()->progressRenderer, (eAction==eXuiServerAction_AutoSaveGame));
level->save(true, Minecraft::GetInstance()->progressRenderer, (eAction==eUIServerAction_AutoSaveGame));
players->broadcastAll( shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(33 + (j*33) ) ) );
}
@@ -1426,11 +1426,11 @@ void MinecraftServer::run(__int64 seed, void *lpParameter)
{
saveGameRules();
levels[0]->saveToDisc(Minecraft::GetInstance()->progressRenderer, (eAction==eXuiServerAction_AutoSaveGame));
levels[0]->saveToDisc(Minecraft::GetInstance()->progressRenderer, (eAction==eUIServerAction_AutoSaveGame));
}
app.LeaveSaveNotificationSection();
break;
case eXuiServerAction_DropItem:
case eUIServerAction_DropItem:
// Find the player, and drop the id at their feet
{
shared_ptr<ServerPlayer> player = players->players.at(0);
@@ -1438,7 +1438,7 @@ void MinecraftServer::run(__int64 seed, void *lpParameter)
player->drop( shared_ptr<ItemInstance>( new ItemInstance(id, 1, 0 ) ) );
}
break;
case eXuiServerAction_SpawnMob:
case eUIServerAction_SpawnMob:
{
shared_ptr<ServerPlayer> player = players->players.at(0);
eINSTANCEOF factory = (eINSTANCEOF)((size_t)param);
@@ -1448,38 +1448,38 @@ void MinecraftServer::run(__int64 seed, void *lpParameter)
player->level->addEntity(mob);
}
break;
case eXuiServerAction_PauseServer:
case eUIServerAction_PauseServer:
m_isServerPaused = ( (size_t) param == TRUE );
if( m_isServerPaused )
{
m_serverPausedEvent->Set();
}
break;
case eXuiServerAction_ToggleRain:
case eUIServerAction_ToggleRain:
{
bool isRaining = levels[0]->getLevelData()->isRaining();
levels[0]->getLevelData()->setRaining(!isRaining);
levels[0]->getLevelData()->setRainTime(levels[0]->random->nextInt(Level::TICKS_PER_DAY * 7) + Level::TICKS_PER_DAY / 2);
}
break;
case eXuiServerAction_ToggleThunder:
case eUIServerAction_ToggleThunder:
{
bool isThundering = levels[0]->getLevelData()->isThundering();
levels[0]->getLevelData()->setThundering(!isThundering);
levels[0]->getLevelData()->setThunderTime(levels[0]->random->nextInt(Level::TICKS_PER_DAY * 7) + Level::TICKS_PER_DAY / 2);
}
break;
case eXuiServerAction_ServerSettingChanged_Gamertags:
case eUIServerAction_ServerSettingChanged_Gamertags:
players->broadcastAll( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_OPTIONS, app.GetGameHostOption(eGameHostOption_Gamertags)) ) );
break;
case eXuiServerAction_ServerSettingChanged_BedrockFog:
case eUIServerAction_ServerSettingChanged_BedrockFog:
players->broadcastAll( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, app.GetGameHostOption(eGameHostOption_All)) ) );
break;
case eXuiServerAction_ServerSettingChanged_Difficulty:
case eUIServerAction_ServerSettingChanged_Difficulty:
players->broadcastAll( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_DIFFICULTY, Minecraft::GetInstance()->options->difficulty) ) );
break;
case eXuiServerAction_ExportSchematic:
case eUIServerAction_ExportSchematic:
#ifndef _CONTENT_PACKAGE
app.EnterSaveNotificationSection();
@@ -1510,7 +1510,7 @@ void MinecraftServer::run(__int64 seed, void *lpParameter)
app.LeaveSaveNotificationSection();
#endif
break;
case eXuiServerAction_SetCameraLocation:
case eUIServerAction_SetCameraLocation:
#ifndef _CONTENT_PACKAGE
{
DebugSetCameraPosition *pos = (DebugSetCameraPosition *)param;
@@ -1533,7 +1533,7 @@ void MinecraftServer::run(__int64 seed, void *lpParameter)
break;
}
app.SetXuiServerAction(i,eXuiServerAction_Idle);
app.SetUIServerAction(i,eUIServerAction_Idle);
}
Sleep(1);
+1 -1
View File
@@ -799,7 +799,7 @@ int main(int argc, const char *argv[] )
PIXEndNamedEvent();
// Any threading type things to deal with from the xui side?
app.HandleXuiActions();
app.HandleUIActions();
// 4J-PB - Update the trial timer display if we are in the trial version
if(!ProfileManager.IsFullVersion())
+3 -6
View File
@@ -490,13 +490,10 @@ int main()
app.loadStringTable();
// Vita
//g_iScreenWidth = 720;
//g_iScreenHeight = 408;
ui.init(720, 408);
// Vita native
//g_iScreenWidth = 960;
//g_iScreenHeight = 544;
ui.init(720, 408);
//ui.init(960, 544);
////////////////
// Initialise //
@@ -783,7 +780,7 @@ int main()
PIXEndNamedEvent();
// Any threading type things to deal with from the xui side?
app.HandleXuiActions();
app.HandleUIActions();
// 4J-PB - Update the trial timer display if we are in the trial version
if(!ProfileManager.IsFullVersion())
+1 -1
View File
@@ -228,7 +228,7 @@ void PreStitchedTextureMap::makeTextureAnimated(TexturePack *texturePack, Stitch
if(first->getWidth() != tex->getWidth() || first->getHeight() != tex->getHeight())
{
app.DebugPrintf("%ls - first w - %d, h - %d, tex w - %d, h - %d\n",textureFileName.c_str(),first->getWidth(),tex->getWidth(),first->getHeight(),tex->getHeight());
__debugbreak();
//__debugbreak();
}
#endif
+2 -4
View File
@@ -57,23 +57,21 @@ wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,const char *pc
}
}
#elif __PSVITA__
/*#elif __PSVITA__
char *pchUsrDir="";//getUsrDirPath();
wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir));
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive= wstr + L"Common\\res\\TitleUpdate\\";
}
else
{
wDrive= wstr + L"Common\\";
}
}*/
#else
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive=L"Common\\res\\TitleUpdate\\";
}
else
+1 -1
View File
@@ -466,7 +466,7 @@ ResourceLocation *Textures::getTextureLocation(int iconType)
case Icon::TYPE_TERRAIN:
return &TextureAtlas::LOCATION_BLOCKS;
break;
case Icon::TYPE_ITEM:
default: //case Icon::TYPE_ITEM
return &TextureAtlas::LOCATION_ITEMS;
break;
}
@@ -5,8 +5,6 @@ class CConsoleMinecraftApp : public CMinecraftApp
public:
ImageFileBuffer m_ThumbnailBuffer;
static void SetFakeGamertag(char* name);
CConsoleMinecraftApp();
virtual void SetRichPresenceContext(int iPad, int contextId);
@@ -103,10 +103,12 @@ static Windows64LaunchArgs ParseLaunchArgs()
}
else if (_wcsicmp(argv[i], L"-name") == 0)
{
args.name = true;
if (i + 1 < argc)
{
app.CopyWideArgToAnsi(argv[i + 1], g_Username, sizeof(g_Username));
app.SetFakeGamertag(g_Username);
ProfileManager.SetFakeGamerTag(g_Username);
}
}
}
@@ -121,12 +123,22 @@ void DefineActions(void)
// Split into Menu actions, and in-game actions
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_A, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_B, _360_JOY_BUTTON_B);
if(InputManager.IsSelectBackSwapped())
{
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_A, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_B, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OK, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_CANCEL, _360_JOY_BUTTON_A);
}
else
{
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_A, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_B, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OK, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B);
}
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_X, _360_JOY_BUTTON_X);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_Y, _360_JOY_BUTTON_Y);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OK, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_UP, _360_JOY_BUTTON_DPAD_UP | _360_JOY_BUTTON_LSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_DOWN, _360_JOY_BUTTON_DPAD_DOWN | _360_JOY_BUTTON_LSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_LEFT, _360_JOY_BUTTON_DPAD_LEFT | _360_JOY_BUTTON_LSTICK_LEFT);
@@ -170,12 +182,22 @@ void DefineActions(void)
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_UP, _360_JOY_BUTTON_DPAD_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_A, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_B, _360_JOY_BUTTON_B);
if(InputManager.IsSelectBackSwapped())
{
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_A, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_B, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OK, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_CANCEL, _360_JOY_BUTTON_A);
}
else
{
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_A, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_B, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OK, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B);
}
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_X, _360_JOY_BUTTON_X);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_Y, _360_JOY_BUTTON_Y);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OK, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_UP, _360_JOY_BUTTON_DPAD_UP | _360_JOY_BUTTON_LSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_DOWN, _360_JOY_BUTTON_DPAD_DOWN | _360_JOY_BUTTON_LSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_LEFT, _360_JOY_BUTTON_DPAD_LEFT | _360_JOY_BUTTON_LSTICK_LEFT);
@@ -219,12 +241,22 @@ void DefineActions(void)
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DPAD_UP, _360_JOY_BUTTON_DPAD_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_A, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_B, _360_JOY_BUTTON_B);
if(InputManager.IsSelectBackSwapped())
{
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_A, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_B, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OK, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_CANCEL, _360_JOY_BUTTON_A);
}
else
{
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_A, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_B, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OK, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B);
}
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_X, _360_JOY_BUTTON_X);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_Y, _360_JOY_BUTTON_Y);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OK, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_UP, _360_JOY_BUTTON_DPAD_UP | _360_JOY_BUTTON_LSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_DOWN, _360_JOY_BUTTON_DPAD_DOWN | _360_JOY_BUTTON_LSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_LEFT, _360_JOY_BUTTON_DPAD_LEFT | _360_JOY_BUTTON_LSTICK_LEFT);
@@ -267,6 +299,11 @@ void DefineActions(void)
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_UP, _360_JOY_BUTTON_DPAD_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN);
// Touchpad mapping
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_TOUCHPAD_PRESS, _PS_JOY_BUTTON_TOUCHPAD);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_TOUCHPAD_PRESS, _PS_JOY_BUTTON_TOUCHPAD);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_TOUCHPAD_PRESS, _PS_JOY_BUTTON_TOUCHPAD);
}
void MemSect(int sect)
@@ -370,7 +407,7 @@ ATOM MyRegisterClass(HINSTANCE hInstance)
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = "Minecraft";
wcex.lpszClassName = "MinecraftClass";
wcex.hIconSm = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MINECRAFTWINDOWS));
wcex.hIconSm = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MINECRAFTWINDOWS64));
return RegisterClassEx(&wcex);
}
@@ -744,11 +781,6 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
app.loadMediaArchive();
if(launchArgs.vsync)
{
RenderManager.SetVSync(false); //str1k3r - vsync is set to true by default in 4JLibs
}
RenderManager.Initialise(g_pd3dDevice, g_pSwapChain);
//str1k3r - set the resolution that we have at time of launch
@@ -769,6 +801,9 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
InputManager.SetJoypadMapVal(0,0);
InputManager.SetKeyRepeatRate(0.3f,0.2f);
//str1k3r - load username.txt if we havent ran the -name arg
if(!launchArgs.name) ProfileManager.LoadGamertag();
// Initialise the profile manager with the game Title ID, Offer ID, a profile version number, and the number of profile values and settings
ProfileManager.Initialise(TITLEID_MINECRAFT,
app.m_dwOfferID,
@@ -818,9 +853,6 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
Sleep(10000);
#endif
//str1k3r - moved here from Minecraft.cpp so the SoundEngine starts faster
pMinecraft->soundEngine->init(NULL);
MSG msg = {0};
while( WM_QUIT != msg.message )
{
@@ -834,14 +866,11 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
app.UpdateTime();
PIXBeginNamedEvent(0,"Input manager tick");
if (GetFocus())
{
InputManager.Tick();
}
if (GetFocus()) InputManager.Tick();
PIXEndNamedEvent();
/*PIXBeginNamedEvent(0,"Profile manager tick");
PIXBeginNamedEvent(0,"Profile manager tick");
ProfileManager.Tick();
PIXEndNamedEvent();*/
PIXEndNamedEvent();
PIXBeginNamedEvent(0,"Storage manager tick");
StorageManager.Tick();
PIXEndNamedEvent();
@@ -850,7 +879,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
PIXEndNamedEvent();
PIXBeginNamedEvent(0,"Network manager do work #1");
// g_NetworkManager.DoWork();
g_NetworkManager.DoWork();
PIXEndNamedEvent();
// LeaderboardManager::Instance()->Tick();
@@ -878,8 +907,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
ui.tick();
ui.render();
//str1k3r - update RenderManager's & gdraw's resolution
RenderManager.setResolution(g_iScreenWidth, g_iScreenHeight);
//str1k3r - update resolution
ui.updateResolution(g_iScreenWidth, g_iScreenHeight);
// Present the frame.
@@ -888,7 +916,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
ui.CheckMenuDisplayed();
// Any threading type things to deal with from the xui side?
app.HandleXuiActions();
app.HandleUIActions();
isF11Pressed = (GetAsyncKeyState(VK_F11) & 0x8000) != 0;
@@ -903,6 +931,19 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
wasF11Pressed = isF11Pressed;
if(app.GetGameStarted())
{
if(ui.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad()))
{
if(launchArgs.vsync) RenderManager.SetVSync(true);
}
else
{
if(launchArgs.vsync) RenderManager.SetVSync(false);
}
}
if(launchArgs.vsync && !app.GetGameStarted()) RenderManager.SetVSync(true);
// 4J-PB - Update the trial timer display if we are in the trial version
if(!ProfileManager.IsFullVersion())
{
@@ -932,6 +973,10 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
Vec3::resetPool();
}
//str1k3r - shutdown server & network manager
MinecraftServer::HaltServer();
g_NetworkManager.Terminate();
//str1k3r - unregister the minecraft window class
UnregisterClass("MinecraftClass", g_hInst);
@@ -19,4 +19,5 @@ struct Windows64LaunchArgs
bool fullscreen;
int resolution;
bool vsync;
bool name;
};
@@ -95,12 +95,37 @@ void ConsoleUIController::render()
#endif
}
//str1k3r - update gdraw resolution
void ConsoleUIController::updateResolution(S32 w, S32 h)
//str1k3r - since we have to update the resolution in 3 spots this just updates them all
void ConsoleUIController::updateResolution(int w, int h)
{
#ifdef _ENABLEIGGY
gdraw_D3D11_SetRendertargetSize(w, h);
S32 currentWidth = ui.getScreenWidth();
S32 currentHeight = ui.getScreenHeight();
ui.setScreenWidth(w);
ui.setScreenHeight(h);
gdraw_D3D11_SetRendertargetSize(w, h);
/*gdraw_D3D11_setViewport_4J();
if(w != currentWidth || h != currentHeight)
{
// PIEBOT: we buy junk code
int argumentRes = (w >= 1920.0f) ? 1920 :
(w >= 1280) ? 1280 :
(w >= 960.0f) ? 960 :
480;
int currentRes = (currentWidth >= 1920.0f) ? 1920 :
(currentWidth >= 1280.0f) ? 1280 :
(currentWidth >= 960.0f) ? 960 :
480;
if (argumentRes != currentRes)
ui.ReloadSkins();
}*/
#endif
RenderManager.setResolution(w, h);
}
void ConsoleUIController::beginIggyCustomDraw4J(IggyCustomDrawCallbackRegion *region, CustomDrawData *customDrawRegion)
@@ -12,7 +12,7 @@ public:
void render();
//str1k3r - updateResolution is a Windows64 exlusive thingy :3
void updateResolution(S32 w, S32 h);
void updateResolution(int w, int h);
void beginIggyCustomDraw4J(IggyCustomDrawCallbackRegion *region, CustomDrawData *customDrawRegion);
virtual CustomDrawData *setupCustomDraw(UIScene *scene, IggyCustomDrawCallbackRegion *region);
virtual CustomDrawData *calculateCustomDraw(IggyCustomDrawCallbackRegion *region);

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